Valve's April 28, 2026 update delivered a long-awaited reworked Cache to CS2 Competitive, Casual, Deathmatch, and Retakes modes, fulfilling years of community demand since its 2019 removal from the Active Duty map pool. This matchmaking addition, teased by social media banners a week prior, marks a major patch aligning with seasonal rotations but stops short of the official Premier and pro map pool used in majors like IEM Cologne 2026. Traders weigh Valve's gradual integration history—often post-major—against pro team feedback and meta shifts, with no confirmed timeline for Active Duty inclusion amid ongoing playtesting in lower tiers. FACEIT circuits already feature Cache, providing early data on viability.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedWill Valve add Cache to the Map Pool by...?
Will Valve add Cache to the Map Pool by...?
$1,132,937 Vol.
April 30
1%
June 30
6%
$1,132,937 Vol.
April 30
1%
June 30
6%
If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Market Opened: Feb 27, 2026, 6:44 PM ET
Resolver
0x65070BE91...If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Resolver
0x65070BE91...Valve's April 28, 2026 update delivered a long-awaited reworked Cache to CS2 Competitive, Casual, Deathmatch, and Retakes modes, fulfilling years of community demand since its 2019 removal from the Active Duty map pool. This matchmaking addition, teased by social media banners a week prior, marks a major patch aligning with seasonal rotations but stops short of the official Premier and pro map pool used in majors like IEM Cologne 2026. Traders weigh Valve's gradual integration history—often post-major—against pro team feedback and meta shifts, with no confirmed timeline for Active Duty inclusion amid ongoing playtesting in lower tiers. FACEIT circuits already feature Cache, providing early data on viability.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated

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