Skip to main content
icon for Will Valve add Cache to the Map Pool by...?

Will Valve add Cache to the Map Pool by...?

icon for Will Valve add Cache to the Map Pool by...?

Will Valve add Cache to the Map Pool by...?

$1,132,937 Vol.

Feb 28, 2026
Polymarket

$1,132,937 Vol.

Polymarket

April 30

$528,631 Vol.

1%

June 30

$362,465 Vol.

6%

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by January 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve's April 28, 2026 update delivered a long-awaited reworked Cache to CS2 Competitive, Casual, Deathmatch, and Retakes modes, fulfilling years of community demand since its 2019 removal from the Active Duty map pool. This matchmaking addition, teased by social media banners a week prior, marks a major patch aligning with seasonal rotations but stops short of the official Premier and pro map pool used in majors like IEM Cologne 2026. Traders weigh Valve's gradual integration history—often post-major—against pro team feedback and meta shifts, with no confirmed timeline for Active Duty inclusion amid ongoing playtesting in lower tiers. FACEIT circuits already feature Cache, providing early data on viability.

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.

If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.

For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.

For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.

The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Volume
$1,132,937
End Date
Feb 28, 2026
Market Opened
Feb 27, 2026, 6:44 PM ET
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by January 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve's April 28, 2026 update delivered a long-awaited reworked Cache to CS2 Competitive, Casual, Deathmatch, and Retakes modes, fulfilling years of community demand since its 2019 removal from the Active Duty map pool. This matchmaking addition, teased by social media banners a week prior, marks a major patch aligning with seasonal rotations but stops short of the official Premier and pro map pool used in majors like IEM Cologne 2026. Traders weigh Valve's gradual integration history—often post-major—against pro team feedback and meta shifts, with no confirmed timeline for Active Duty inclusion amid ongoing playtesting in lower tiers. FACEIT circuits already feature Cache, providing early data on viability.

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.

If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.

For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.

For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.

The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Volume
$1,132,937
End Date
Feb 28, 2026
Market Opened
Feb 27, 2026, 6:44 PM ET
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.

Beware of external links.

Frequently Asked Questions

"Will Valve add Cache to the Map Pool by...?" is a prediction market on Polymarket with 4 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "June 30" at 6%, followed by "April 30" at 1%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 6¢ implies that the market collectively assigns a 6% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

As of today, "Will Valve add Cache to the Map Pool by...?" has generated $1.1 million in total trading volume since the market launched on Dec 22, 2025. This level of trading activity reflects strong engagement from the Polymarket community and helps ensure that the current odds are informed by a deep pool of market participants. You can track live price movements and trade on any outcome directly on this page.

To trade on "Will Valve add Cache to the Map Pool by...?," browse the 4 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

This is a wide-open market. The current leader for "Will Valve add Cache to the Map Pool by...?" is "June 30" at just 6%, with "April 30" close behind at 1%. With no outcome commanding a strong majority, traders see this as highly uncertain, which can present unique trading opportunities. These odds update in real-time, so bookmark this page to watch how the probabilities evolve.

The resolution rules for "Will Valve add Cache to the Map Pool by...?" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.