Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "Over" if EDward Gaming and XLG Gaming play 5 or more maps in this series.
If fewer than 5 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "Over" if EDward Gaming and XLG Gaming play 4 or more maps in this series.
If fewer than 4 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 4 against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win Map 4 against EDward Gaming.
If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4.
If Map 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 3 against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win Map 3 against EDward Gaming.
If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3.
If Map 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 2 against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win Map 2 against EDward Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 1 against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win Map 1 against EDward Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming wins 3 or more maps than XLG Gaming in this match.
Otherwise, this market will resolve to "XLG Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming wins 2 or more maps than XLG Gaming in this match.
Otherwise, this market will resolve to "XLG Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 9, 2026, 11:40 AM ET
Volume
$0End Date
May 10, 2026Market Opened
May 9, 2026, 11:40 AM ETResolution Source
https://vlr.ggResolver
0x65070BE91...Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "Over" if EDward Gaming and XLG Gaming play 5 or more maps in this series.
If fewer than 5 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "Over" if EDward Gaming and XLG Gaming play 4 or more maps in this series.
If fewer than 4 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 4 against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win Map 4 against EDward Gaming.
If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4.
If Map 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 3 against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win Map 3 against EDward Gaming.
If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3.
If Map 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 2 against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win Map 2 against EDward Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 1 against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win Map 1 against EDward Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming wins 3 or more maps than XLG Gaming in this match.
Otherwise, this market will resolve to "XLG Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming wins 2 or more maps than XLG Gaming in this match.
Otherwise, this market will resolve to "XLG Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Grand final match between EDward Gaming and XLG Gaming in the VCT China Playoffs, initially scheduled for May 10 at 5:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming.
This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 9, 2026, 11:40 AM ET
Volume
$0End Date
May 10, 2026Market Opened
May 9, 2026, 11:40 AM ETResolution Source
https://vlr.ggResolver
0x65070BE91...Beware of external links.
Beware of external links.
Frequently Asked Questions
The “XLG Gaming vs. EDward Gaming” market on Polymarket lets you trade on the outcome of the Valorant match between XLG Gaming and EDward Gaming in the VCT, scheduled for May 10, 2026 at 5:00 AM ET. The primary market is the series moneyline — which team will win the match — where XLG Gaming is currently priced at 39¢ (39% implied probability) and EDward Gaming at 62¢ (62%). Beyond the series moneyline, esports markets on Polymarket may feature individual map winners, map handicaps, and total maps, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.
As of now, the “XLG Gaming vs. EDward Gaming” market has generated $NaN in total trading volume across all market types (series moneyline, individual map winners, map handicaps, and total maps). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.
To trade on “XLG Gaming vs. EDward Gaming,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Map Winners (who wins a specific map in the series), Map Handicap (map-win margin), or Total Maps (over/under on the number of maps played). Each market shows the current price for each side — for example, the moneyline shows XLG at 39¢ and EDG1 at 62¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.
The current series moneyline odds for “XLG Gaming vs. EDward Gaming” show XLG Gaming at 39¢ (39% implied probability) and EDward Gaming at 62¢ (62%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.
Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the XLG Gaming vs. EDward Gaming match. The series moneyline, individual map winner, map handicap, and total maps odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.
Polymarket odds are set by real traders putting real money behind their beliefs, which tends to produce well-calibrated probabilities. With $NaN traded on “XLG Gaming vs. EDward Gaming,” these prices aggregate the collective knowledge and conviction of active participants — similar to how traditional sportsbooks reflect sharp and public money, but in an open, transparent market anyone can participate in. Prediction markets have a strong track record of accuracy, especially as events approach their resolution. For the latest stats, visit the accuracy page on Polymarket.
To place your first trade on “XLG Gaming vs. EDward Gaming,” sign up for a free Polymarket account and fund it using crypto, a credit or debit card, or a bank transfer. Once your account is funded, return to this page and choose a market type — Series Moneyline, Individual Map Winners, Map Handicap, or Total Maps — select the side you want to trade (e.g., XLG or EDG1 on the moneyline), enter your amount, and click Trade. If you're new to prediction markets, click the “How it works” link at the top of any Polymarket page for a step-by-step walkthrough.
On Polymarket, the price of each side in a market represents the market's implied probability. A price of 39¢ for XLG on the series moneyline means traders collectively believe there is roughly a 39% chance that XLG Gaming will win this match. If you buy XLG shares at 39¢ and they win, you receive $1 per share — a profit of 61¢ per share. If they lose, those shares are worth $0. The same logic applies to individual map winners, map handicaps, and total maps: a lower price means a higher potential payout but a lower implied probability of being correct.
The “XLG Gaming vs. EDward Gaming” match is scheduled for May 10, 2026 at 5:00 AM ET in the VCT. Trading remains open and odds will continue to shift as new information emerges leading up to the match. The market resolves once the series concludes and the official results are confirmed by the resolution source.
The “XLG Gaming vs. EDward Gaming” market has 1,166 comments where traders share their analysis, debate match outcomes, and discuss breaking developments like roster changes and recent form. Scroll down to the comments section to join the conversation. You can also check the Top Holders tab to see how the market's biggest traders are positioned, or view the Activity tab for a real-time feed of trades being placed.
Polymarket is the world's largest prediction market, where you can stay informed and trade on real-world events. Traders buy and sell shares on outcomes across politics, sports, crypto, finance, tech, culture, and esports — including tournaments and matches across League of Legends, CS2, Valorant, Dota 2, and more. Prices reflect real-time, crowd-sourced probabilities backed by real money, offering a transparent, market-driven alternative to traditional odds sources. Whether you're a seasoned esports trader or just getting started, Polymarket lets you put your knowledge to work.


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