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Shimizu S-Pulse vs Avispa Fukuoka

23h 16m 9s
Polymarket
$33.33 Vol.Polymarket

Moneyline

$33 Vol.

Spreads

$39 Vol.

Totals

$1 Vol.

Both Teams to Score?

$0 Vol.

In the upcoming game, scheduled for May 10, 2026 If Avispa Fukuoka wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If the game ends in a draw within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10, 2026 at 1:00 AM ET: This market will resolve based on the final score of the Shimizu S-Pulse vs. Avispa Fukuoka match originally scheduled for May 10, 2026 at 1:00 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market will be the official statistics of the event as recognized by the governing body or event organizers. However, if final official statistics are not published within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Avispa Fukuoka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Avispa Fukuoka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Avispa Fukuoka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Yes" if both Shimizu S-Pulse and Avispa Fukuoka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Trader consensus reflects a tightly contested J1 League matchup at IAI Stadium Nihondaira, with Shimizu S-Pulse holding a slim edge as home side at 39.5% implied probability amid mid-table positioning—7th versus Avispa Fukuoka's 9th—following their 1-1 regular-time draw on March 18 that went to penalties. Both teams show mixed recent form, Shimizu with average home results (2 wins, 2 draws, 2 losses) including a 0-2 defeat to Nagoya Grampus last week, while Avispa struggles away after losses like 0-2 to Fagiano Okayama. Historical head-to-head favors Shimizu (7 wins to 1), but frequent draws and no reported injuries or suspensions keep probabilities bunched, underscoring defensive battles and upset potential in this evenly matched affair.

In the upcoming game, scheduled for May 10, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Volume
$33
End Date
May 10, 2026
Market Opened
Apr 12, 2026, 3:31 PM ET
In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

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Frequently Asked Questions

The “Avispa Fukuoka vs. Shimizu S-Pulse” market on Polymarket lets you trade on the outcome of the Japan J. League game between the Avispa Fukuoka and the Shimizu S-Pulse, scheduled for May 10, 2026 at 1:00 AM ET. The primary market is the moneyline — which team will win the game — where Shimizu S-Pulse is currently priced at 44¢ (44% implied probability) and Avispa Fukuoka at 27¢ (27%). Beyond the moneyline, sports markets on Polymarket may feature spreads, totals (over/under), and player props, giving you multiple ways to trade on this game. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the game ends.

As of now, the “Avispa Fukuoka vs. Shimizu S-Pulse” market has generated $33 in total trading volume across all market types (moneyline, spreads, totals, and player props). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Avispa Fukuoka vs. Shimizu S-Pulse,” start by choosing the market type you want to trade: Moneyline (which team wins), Spreads (margin of victory), Totals (combined score over/under), or Player Props (individual player stat lines). Each market shows the current price for each side — for example, the moneyline shows AVI at 27¢ and SSP at 44¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the game ends and the market resolves, your shares pay out $1 each. If it’s incorrect, they pay out $0. You can also sell your shares at any time before the game ends to lock in a profit or cut a loss.

The current moneyline odds for “Avispa Fukuoka vs. Shimizu S-Pulse” show Shimizu S-Pulse at 44¢ (44% implied probability) and Avispa Fukuoka at 27¢ (27%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this game will play out. Check back frequently or bookmark this page to follow how the odds shift as game time approaches.

The “Avispa Fukuoka vs. Shimizu S-Pulse” market resolves based on the official final score of the Japan J. League game as reported by Japan J. League’s official results, including overtime if applicable. Moneyline markets resolve to the team that wins the game. Spread markets resolve based on the final margin of victory relative to the posted line. Totals (over/under) markets resolve based on the combined final score of both teams. Player prop markets resolve based on official box score statistics. If the game is postponed or canceled, the market resolution rules (available in the Rules section on this page) specify how that scenario is handled. We recommend reviewing the full resolution criteria before trading.

Shimizu S-Pulse vs Avispa Fukuoka

23h 16m 9s
Polymarket
$33.33 Vol.Polymarket

Moneyline

$33 Vol.

Spreads

$39 Vol.

Totals

$1 Vol.

Both Teams to Score?

$0 Vol.

In the upcoming game, scheduled for May 10, 2026 If Avispa Fukuoka wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If the game ends in a draw within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10, 2026 at 1:00 AM ET: This market will resolve based on the final score of the Shimizu S-Pulse vs. Avispa Fukuoka match originally scheduled for May 10, 2026 at 1:00 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market will be the official statistics of the event as recognized by the governing body or event organizers. However, if final official statistics are not published within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Avispa Fukuoka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Avispa Fukuoka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Avispa Fukuoka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Yes" if both Shimizu S-Pulse and Avispa Fukuoka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Trader consensus reflects a tightly contested J1 League matchup at IAI Stadium Nihondaira, with Shimizu S-Pulse holding a slim edge as home side at 39.5% implied probability amid mid-table positioning—7th versus Avispa Fukuoka's 9th—following their 1-1 regular-time draw on March 18 that went to penalties. Both teams show mixed recent form, Shimizu with average home results (2 wins, 2 draws, 2 losses) including a 0-2 defeat to Nagoya Grampus last week, while Avispa struggles away after losses like 0-2 to Fagiano Okayama. Historical head-to-head favors Shimizu (7 wins to 1), but frequent draws and no reported injuries or suspensions keep probabilities bunched, underscoring defensive battles and upset potential in this evenly matched affair.

In the upcoming game, scheduled for May 10, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Volume
$33
End Date
May 10, 2026
Market Opened
Apr 12, 2026, 3:31 PM ET
In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

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Frequently Asked Questions

The “Avispa Fukuoka vs. Shimizu S-Pulse” market on Polymarket lets you trade on the outcome of the Japan J. League game between the Avispa Fukuoka and the Shimizu S-Pulse, scheduled for May 10, 2026 at 1:00 AM ET. The primary market is the moneyline — which team will win the game — where Shimizu S-Pulse is currently priced at 44¢ (44% implied probability) and Avispa Fukuoka at 27¢ (27%). Beyond the moneyline, sports markets on Polymarket may feature spreads, totals (over/under), and player props, giving you multiple ways to trade on this game. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the game ends.

As of now, the “Avispa Fukuoka vs. Shimizu S-Pulse” market has generated $33 in total trading volume across all market types (moneyline, spreads, totals, and player props). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Avispa Fukuoka vs. Shimizu S-Pulse,” start by choosing the market type you want to trade: Moneyline (which team wins), Spreads (margin of victory), Totals (combined score over/under), or Player Props (individual player stat lines). Each market shows the current price for each side — for example, the moneyline shows AVI at 27¢ and SSP at 44¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the game ends and the market resolves, your shares pay out $1 each. If it’s incorrect, they pay out $0. You can also sell your shares at any time before the game ends to lock in a profit or cut a loss.

The current moneyline odds for “Avispa Fukuoka vs. Shimizu S-Pulse” show Shimizu S-Pulse at 44¢ (44% implied probability) and Avispa Fukuoka at 27¢ (27%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this game will play out. Check back frequently or bookmark this page to follow how the odds shift as game time approaches.

The “Avispa Fukuoka vs. Shimizu S-Pulse” market resolves based on the official final score of the Japan J. League game as reported by Japan J. League’s official results, including overtime if applicable. Moneyline markets resolve to the team that wins the game. Spread markets resolve based on the final margin of victory relative to the posted line. Totals (over/under) markets resolve based on the combined final score of both teams. Player prop markets resolve based on official box score statistics. If the game is postponed or canceled, the market resolution rules (available in the Rules section on this page) specify how that scenario is handled. We recommend reviewing the full resolution criteria before trading.