In the CCT Europe 2026 Series #1 Play-In Group C opener, mid-table squads MANA eSports (#115 HLTV) and HyperSpirit (#110 HLTV) face off in a pivotal BO3 that could define early bracket positioning in this double-elimination group stage. Both enter off recent losses—MANA dropping 1-2 to The Last Resort on April 28 and 0-2 to Atreides on April 26 after a 2-0 group win over TLR, while HyperSpirit fell 0-2 to 9INE on April 25 following qualifier successes like 2-1 over bond1e. Rosters remain stable, with MANA's Caleyy (1.11 rating) and ammar anchoring rifling, countered by HyperSpirit's Ciocardau (1.03) in a versatile lineup coached by Rickertje. Map vetoes loom large: MANA thrives on Inferno (67% win rate past 3 months) and Dust2, while HyperSpirit prefers Ancient (67%) and Anubis; no prior head-to-head tilts trader sentiment toward form and stylistic edges in this online qualifier.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedMANA eSports vs HyperSpirit
Moneyline
$15.1K Vol.
Map 1 Winner
$21.9K Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 25, 2026, 3:00 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$303 Vol.
Odd/Even Total Rounds
$110 Vol.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 25, 2026, 3:00 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C opener, mid-table squads MANA eSports (#115 HLTV) and HyperSpirit (#110 HLTV) face off in a pivotal BO3 that could define early bracket positioning in this double-elimination group stage. Both enter off recent losses—MANA dropping 1-2 to The Last Resort on April 28 and 0-2 to Atreides on April 26 after a 2-0 group win over TLR, while HyperSpirit fell 0-2 to 9INE on April 25 following qualifier successes like 2-1 over bond1e. Rosters remain stable, with MANA's Caleyy (1.11 rating) and ammar anchoring rifling, countered by HyperSpirit's Ciocardau (1.03) in a versatile lineup coached by Rickertje. Map vetoes loom large: MANA thrives on Inferno (67% win rate past 3 months) and Dust2, while HyperSpirit prefers Ancient (67%) and Anubis; no prior head-to-head tilts trader sentiment toward form and stylistic edges in this online qualifier.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 25, 2026, 3:00 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C opener, mid-table squads MANA eSports (#115 HLTV) and HyperSpirit (#110 HLTV) face off in a pivotal BO3 that could define early bracket positioning in this double-elimination group stage. Both enter off recent losses—MANA dropping 1-2 to The Last Resort on April 28 and 0-2 to Atreides on April 26 after a 2-0 group win over TLR, while HyperSpirit fell 0-2 to 9INE on April 25 following qualifier successes like 2-1 over bond1e. Rosters remain stable, with MANA's Caleyy (1.11 rating) and ammar anchoring rifling, countered by HyperSpirit's Ciocardau (1.03) in a versatile lineup coached by Rickertje. Map vetoes loom large: MANA thrives on Inferno (67% win rate past 3 months) and Dust2, while HyperSpirit prefers Ancient (67%) and Anubis; no prior head-to-head tilts trader sentiment toward form and stylistic edges in this online qualifier.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 25, 2026, 3:00 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C opener, mid-table squads MANA eSports (#115 HLTV) and HyperSpirit (#110 HLTV) face off in a pivotal BO3 that could define early bracket positioning in this double-elimination group stage. Both enter off recent losses—MANA dropping 1-2 to The Last Resort on April 28 and 0-2 to Atreides on April 26 after a 2-0 group win over TLR, while HyperSpirit fell 0-2 to 9INE on April 25 following qualifier successes like 2-1 over bond1e. Rosters remain stable, with MANA's Caleyy (1.11 rating) and ammar anchoring rifling, countered by HyperSpirit's Ciocardau (1.03) in a versatile lineup coached by Rickertje. Map vetoes loom large: MANA thrives on Inferno (67% win rate past 3 months) and Dust2, while HyperSpirit prefers Ancient (67%) and Anubis; no prior head-to-head tilts trader sentiment toward form and stylistic edges in this online qualifier.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
MANA eSports vs HyperSpirit
Moneyline
$15.1K Vol.
Map 1 Winner
$21.9K Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 25, 2026, 3:00 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C opener, mid-table squads MANA eSports (#115 HLTV) and HyperSpirit (#110 HLTV) face off in a pivotal BO3 that could define early bracket positioning in this double-elimination group stage. Both enter off recent losses—MANA dropping 1-2 to The Last Resort on April 28 and 0-2 to Atreides on April 26 after a 2-0 group win over TLR, while HyperSpirit fell 0-2 to 9INE on April 25 following qualifier successes like 2-1 over bond1e. Rosters remain stable, with MANA's Caleyy (1.11 rating) and ammar anchoring rifling, countered by HyperSpirit's Ciocardau (1.03) in a versatile lineup coached by Rickertje. Map vetoes loom large: MANA thrives on Inferno (67% win rate past 3 months) and Dust2, while HyperSpirit prefers Ancient (67%) and Anubis; no prior head-to-head tilts trader sentiment toward form and stylistic edges in this online qualifier.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$303 Vol.
Odd/Even Total Rounds
$110 Vol.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 25, 2026, 3:00 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C opener, mid-table squads MANA eSports (#115 HLTV) and HyperSpirit (#110 HLTV) face off in a pivotal BO3 that could define early bracket positioning in this double-elimination group stage. Both enter off recent losses—MANA dropping 1-2 to The Last Resort on April 28 and 0-2 to Atreides on April 26 after a 2-0 group win over TLR, while HyperSpirit fell 0-2 to 9INE on April 25 following qualifier successes like 2-1 over bond1e. Rosters remain stable, with MANA's Caleyy (1.11 rating) and ammar anchoring rifling, countered by HyperSpirit's Ciocardau (1.03) in a versatile lineup coached by Rickertje. Map vetoes loom large: MANA thrives on Inferno (67% win rate past 3 months) and Dust2, while HyperSpirit prefers Ancient (67%) and Anubis; no prior head-to-head tilts trader sentiment toward form and stylistic edges in this online qualifier.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 25, 2026, 3:00 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C opener, mid-table squads MANA eSports (#115 HLTV) and HyperSpirit (#110 HLTV) face off in a pivotal BO3 that could define early bracket positioning in this double-elimination group stage. Both enter off recent losses—MANA dropping 1-2 to The Last Resort on April 28 and 0-2 to Atreides on April 26 after a 2-0 group win over TLR, while HyperSpirit fell 0-2 to 9INE on April 25 following qualifier successes like 2-1 over bond1e. Rosters remain stable, with MANA's Caleyy (1.11 rating) and ammar anchoring rifling, countered by HyperSpirit's Ciocardau (1.03) in a versatile lineup coached by Rickertje. Map vetoes loom large: MANA thrives on Inferno (67% win rate past 3 months) and Dust2, while HyperSpirit prefers Ancient (67%) and Anubis; no prior head-to-head tilts trader sentiment toward form and stylistic edges in this online qualifier.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 25, 2026, 3:00 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C opener, mid-table squads MANA eSports (#115 HLTV) and HyperSpirit (#110 HLTV) face off in a pivotal BO3 that could define early bracket positioning in this double-elimination group stage. Both enter off recent losses—MANA dropping 1-2 to The Last Resort on April 28 and 0-2 to Atreides on April 26 after a 2-0 group win over TLR, while HyperSpirit fell 0-2 to 9INE on April 25 following qualifier successes like 2-1 over bond1e. Rosters remain stable, with MANA's Caleyy (1.11 rating) and ammar anchoring rifling, countered by HyperSpirit's Ciocardau (1.03) in a versatile lineup coached by Rickertje. Map vetoes loom large: MANA thrives on Inferno (67% win rate past 3 months) and Dust2, while HyperSpirit prefers Ancient (67%) and Anubis; no prior head-to-head tilts trader sentiment toward form and stylistic edges in this online qualifier.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions