In the Swiss Round 2 of BC Game Masters Europe Season 2 Series #1 group stage, both 0-1 teams CYBERSHOKE (#87 HLTV) and against All authority (#132) face a must-win BO3 to stave off elimination risks in this $50,000 B-Tier CS2 event. CYBERSHOKE fell 0-2 to ex-Zero Tenacity (RD -12) after a mixed NODWIN Clutch run with upsets over MOUZ NXT but losses to Nemiga; their roster (glowiing, alpha, bl1x1, Mokuj1n, fluffy) boasts strong Ancient (73% win rate) play. aAa lost 0-2 to Lavked (RD -17) following ESL Challenger exits, hampered by new rifler Rain's integration after 9 days; they favor Dust2 (80% win rate), picked first, with CYBERSHOKE countering on Ancient and Nuke decider looming. Trader consensus reflects CYBERSHOKE's ranking edge and map versatility amid both squads' recent struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedCYBERSHOKE Esports vs against All authority
Moneyline
$5.0K Vol.
Map 1 Winner
$3.0K Vol.
Map Handicap
$1.9K Vol.
Total Maps
$20 Vol.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against against All authority.
This market will resolve to "against All authority" if against All authority win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 1:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against against All authority.
This market will resolve to "against All authority" if against All authority win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 1:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Swiss Round 2 of BC Game Masters Europe Season 2 Series #1 group stage, both 0-1 teams CYBERSHOKE (#87 HLTV) and against All authority (#132) face a must-win BO3 to stave off elimination risks in this $50,000 B-Tier CS2 event. CYBERSHOKE fell 0-2 to ex-Zero Tenacity (RD -12) after a mixed NODWIN Clutch run with upsets over MOUZ NXT but losses to Nemiga; their roster (glowiing, alpha, bl1x1, Mokuj1n, fluffy) boasts strong Ancient (73% win rate) play. aAa lost 0-2 to Lavked (RD -17) following ESL Challenger exits, hampered by new rifler Rain's integration after 9 days; they favor Dust2 (80% win rate), picked first, with CYBERSHOKE countering on Ancient and Nuke decider looming. Trader consensus reflects CYBERSHOKE's ranking edge and map versatility amid both squads' recent struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against against All authority.
This market will resolve to "against All authority" if against All authority win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 1:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Swiss Round 2 of BC Game Masters Europe Season 2 Series #1 group stage, both 0-1 teams CYBERSHOKE (#87 HLTV) and against All authority (#132) face a must-win BO3 to stave off elimination risks in this $50,000 B-Tier CS2 event. CYBERSHOKE fell 0-2 to ex-Zero Tenacity (RD -12) after a mixed NODWIN Clutch run with upsets over MOUZ NXT but losses to Nemiga; their roster (glowiing, alpha, bl1x1, Mokuj1n, fluffy) boasts strong Ancient (73% win rate) play. aAa lost 0-2 to Lavked (RD -17) following ESL Challenger exits, hampered by new rifler Rain's integration after 9 days; they favor Dust2 (80% win rate), picked first, with CYBERSHOKE countering on Ancient and Nuke decider looming. Trader consensus reflects CYBERSHOKE's ranking edge and map versatility amid both squads' recent struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against against All authority.
This market will resolve to "against All authority" if against All authority win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 1:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Swiss Round 2 of BC Game Masters Europe Season 2 Series #1 group stage, both 0-1 teams CYBERSHOKE (#87 HLTV) and against All authority (#132) face a must-win BO3 to stave off elimination risks in this $50,000 B-Tier CS2 event. CYBERSHOKE fell 0-2 to ex-Zero Tenacity (RD -12) after a mixed NODWIN Clutch run with upsets over MOUZ NXT but losses to Nemiga; their roster (glowiing, alpha, bl1x1, Mokuj1n, fluffy) boasts strong Ancient (73% win rate) play. aAa lost 0-2 to Lavked (RD -17) following ESL Challenger exits, hampered by new rifler Rain's integration after 9 days; they favor Dust2 (80% win rate), picked first, with CYBERSHOKE countering on Ancient and Nuke decider looming. Trader consensus reflects CYBERSHOKE's ranking edge and map versatility amid both squads' recent struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
CYBERSHOKE Esports vs against All authority
Moneyline
$5.0K Vol.
Map 1 Winner
$3.0K Vol.
Map Handicap
$1.9K Vol.
Total Maps
$20 Vol.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against against All authority.
This market will resolve to "against All authority" if against All authority win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 1:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Swiss Round 2 of BC Game Masters Europe Season 2 Series #1 group stage, both 0-1 teams CYBERSHOKE (#87 HLTV) and against All authority (#132) face a must-win BO3 to stave off elimination risks in this $50,000 B-Tier CS2 event. CYBERSHOKE fell 0-2 to ex-Zero Tenacity (RD -12) after a mixed NODWIN Clutch run with upsets over MOUZ NXT but losses to Nemiga; their roster (glowiing, alpha, bl1x1, Mokuj1n, fluffy) boasts strong Ancient (73% win rate) play. aAa lost 0-2 to Lavked (RD -17) following ESL Challenger exits, hampered by new rifler Rain's integration after 9 days; they favor Dust2 (80% win rate), picked first, with CYBERSHOKE countering on Ancient and Nuke decider looming. Trader consensus reflects CYBERSHOKE's ranking edge and map versatility amid both squads' recent struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against against All authority.
This market will resolve to "against All authority" if against All authority win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 1:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Swiss Round 2 of BC Game Masters Europe Season 2 Series #1 group stage, both 0-1 teams CYBERSHOKE (#87 HLTV) and against All authority (#132) face a must-win BO3 to stave off elimination risks in this $50,000 B-Tier CS2 event. CYBERSHOKE fell 0-2 to ex-Zero Tenacity (RD -12) after a mixed NODWIN Clutch run with upsets over MOUZ NXT but losses to Nemiga; their roster (glowiing, alpha, bl1x1, Mokuj1n, fluffy) boasts strong Ancient (73% win rate) play. aAa lost 0-2 to Lavked (RD -17) following ESL Challenger exits, hampered by new rifler Rain's integration after 9 days; they favor Dust2 (80% win rate), picked first, with CYBERSHOKE countering on Ancient and Nuke decider looming. Trader consensus reflects CYBERSHOKE's ranking edge and map versatility amid both squads' recent struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against against All authority.
This market will resolve to "against All authority" if against All authority win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 1:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Swiss Round 2 of BC Game Masters Europe Season 2 Series #1 group stage, both 0-1 teams CYBERSHOKE (#87 HLTV) and against All authority (#132) face a must-win BO3 to stave off elimination risks in this $50,000 B-Tier CS2 event. CYBERSHOKE fell 0-2 to ex-Zero Tenacity (RD -12) after a mixed NODWIN Clutch run with upsets over MOUZ NXT but losses to Nemiga; their roster (glowiing, alpha, bl1x1, Mokuj1n, fluffy) boasts strong Ancient (73% win rate) play. aAa lost 0-2 to Lavked (RD -17) following ESL Challenger exits, hampered by new rifler Rain's integration after 9 days; they favor Dust2 (80% win rate), picked first, with CYBERSHOKE countering on Ancient and Nuke decider looming. Trader consensus reflects CYBERSHOKE's ranking edge and map versatility amid both squads' recent struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against against All authority.
This market will resolve to "against All authority" if against All authority win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 1:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Swiss Round 2 of BC Game Masters Europe Season 2 Series #1 group stage, both 0-1 teams CYBERSHOKE (#87 HLTV) and against All authority (#132) face a must-win BO3 to stave off elimination risks in this $50,000 B-Tier CS2 event. CYBERSHOKE fell 0-2 to ex-Zero Tenacity (RD -12) after a mixed NODWIN Clutch run with upsets over MOUZ NXT but losses to Nemiga; their roster (glowiing, alpha, bl1x1, Mokuj1n, fluffy) boasts strong Ancient (73% win rate) play. aAa lost 0-2 to Lavked (RD -17) following ESL Challenger exits, hampered by new rifler Rain's integration after 9 days; they favor Dust2 (80% win rate), picked first, with CYBERSHOKE countering on Ancient and Nuke decider looming. Trader consensus reflects CYBERSHOKE's ranking edge and map versatility amid both squads' recent struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions