CYBERSHOKE Prospects, the higher-ranked Russian academy squad at #129 HLTV with young stars like SquEzxc (1.06 rating) and pleynnn, advanced deep in CCT Europe Contenders #4 playoffs to secure 3rd place after strong BO3 wins over Players and Young TigeRES, boasting 70% win rates on Ancient and Dust2 amid the current CS2 map pool favoring T-side aggression on Mirage and Inferno. mixmix, a lower-tier Turkish outfit without HLTV coverage, likely entered via open qualifiers with limited recent tier-2 exposure, vulnerable in map vetoes where CYBERSHOKE's pistol round edge (50-70% across maps) could dominate this upper bracket round 1 BO3. No roster changes or stand-ins reported pre-match; post-event, CYBERSHOKE maintained 44% win rate in ESL Challenger League with mixed results against similar opposition.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updatedmixmix vs CYBERSHOKE Prospects
Moneyline
$1.9K Vol.
Map 1 Winner
$381 Vol.
Map Handicap
$190 Vol.
Total Maps
$120 Vol.
This market will resolve to "mixmix" if mixmix win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against mixmix.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 4, 2026, 8:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "mixmix" if mixmix win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against mixmix.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 4, 2026, 8:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Prospects, the higher-ranked Russian academy squad at #129 HLTV with young stars like SquEzxc (1.06 rating) and pleynnn, advanced deep in CCT Europe Contenders #4 playoffs to secure 3rd place after strong BO3 wins over Players and Young TigeRES, boasting 70% win rates on Ancient and Dust2 amid the current CS2 map pool favoring T-side aggression on Mirage and Inferno. mixmix, a lower-tier Turkish outfit without HLTV coverage, likely entered via open qualifiers with limited recent tier-2 exposure, vulnerable in map vetoes where CYBERSHOKE's pistol round edge (50-70% across maps) could dominate this upper bracket round 1 BO3. No roster changes or stand-ins reported pre-match; post-event, CYBERSHOKE maintained 44% win rate in ESL Challenger League with mixed results against similar opposition.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$30 Vol.
This market will resolve to "mixmix" if mixmix win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against mixmix.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 4, 2026, 8:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Prospects, the higher-ranked Russian academy squad at #129 HLTV with young stars like SquEzxc (1.06 rating) and pleynnn, advanced deep in CCT Europe Contenders #4 playoffs to secure 3rd place after strong BO3 wins over Players and Young TigeRES, boasting 70% win rates on Ancient and Dust2 amid the current CS2 map pool favoring T-side aggression on Mirage and Inferno. mixmix, a lower-tier Turkish outfit without HLTV coverage, likely entered via open qualifiers with limited recent tier-2 exposure, vulnerable in map vetoes where CYBERSHOKE's pistol round edge (50-70% across maps) could dominate this upper bracket round 1 BO3. No roster changes or stand-ins reported pre-match; post-event, CYBERSHOKE maintained 44% win rate in ESL Challenger League with mixed results against similar opposition.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$115 Vol.
This market will resolve to "mixmix" if mixmix win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against mixmix.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 4, 2026, 8:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Prospects, the higher-ranked Russian academy squad at #129 HLTV with young stars like SquEzxc (1.06 rating) and pleynnn, advanced deep in CCT Europe Contenders #4 playoffs to secure 3rd place after strong BO3 wins over Players and Young TigeRES, boasting 70% win rates on Ancient and Dust2 amid the current CS2 map pool favoring T-side aggression on Mirage and Inferno. mixmix, a lower-tier Turkish outfit without HLTV coverage, likely entered via open qualifiers with limited recent tier-2 exposure, vulnerable in map vetoes where CYBERSHOKE's pistol round edge (50-70% across maps) could dominate this upper bracket round 1 BO3. No roster changes or stand-ins reported pre-match; post-event, CYBERSHOKE maintained 44% win rate in ESL Challenger League with mixed results against similar opposition.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
mixmix vs CYBERSHOKE Prospects
Moneyline
$1.9K Vol.
Map 1 Winner
$381 Vol.
Map Handicap
$190 Vol.
Total Maps
$120 Vol.
This market will resolve to "mixmix" if mixmix win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against mixmix.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 4, 2026, 8:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Prospects, the higher-ranked Russian academy squad at #129 HLTV with young stars like SquEzxc (1.06 rating) and pleynnn, advanced deep in CCT Europe Contenders #4 playoffs to secure 3rd place after strong BO3 wins over Players and Young TigeRES, boasting 70% win rates on Ancient and Dust2 amid the current CS2 map pool favoring T-side aggression on Mirage and Inferno. mixmix, a lower-tier Turkish outfit without HLTV coverage, likely entered via open qualifiers with limited recent tier-2 exposure, vulnerable in map vetoes where CYBERSHOKE's pistol round edge (50-70% across maps) could dominate this upper bracket round 1 BO3. No roster changes or stand-ins reported pre-match; post-event, CYBERSHOKE maintained 44% win rate in ESL Challenger League with mixed results against similar opposition.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "mixmix" if mixmix win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against mixmix.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 4, 2026, 8:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Prospects, the higher-ranked Russian academy squad at #129 HLTV with young stars like SquEzxc (1.06 rating) and pleynnn, advanced deep in CCT Europe Contenders #4 playoffs to secure 3rd place after strong BO3 wins over Players and Young TigeRES, boasting 70% win rates on Ancient and Dust2 amid the current CS2 map pool favoring T-side aggression on Mirage and Inferno. mixmix, a lower-tier Turkish outfit without HLTV coverage, likely entered via open qualifiers with limited recent tier-2 exposure, vulnerable in map vetoes where CYBERSHOKE's pistol round edge (50-70% across maps) could dominate this upper bracket round 1 BO3. No roster changes or stand-ins reported pre-match; post-event, CYBERSHOKE maintained 44% win rate in ESL Challenger League with mixed results against similar opposition.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$30 Vol.
This market will resolve to "mixmix" if mixmix win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against mixmix.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 4, 2026, 8:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Prospects, the higher-ranked Russian academy squad at #129 HLTV with young stars like SquEzxc (1.06 rating) and pleynnn, advanced deep in CCT Europe Contenders #4 playoffs to secure 3rd place after strong BO3 wins over Players and Young TigeRES, boasting 70% win rates on Ancient and Dust2 amid the current CS2 map pool favoring T-side aggression on Mirage and Inferno. mixmix, a lower-tier Turkish outfit without HLTV coverage, likely entered via open qualifiers with limited recent tier-2 exposure, vulnerable in map vetoes where CYBERSHOKE's pistol round edge (50-70% across maps) could dominate this upper bracket round 1 BO3. No roster changes or stand-ins reported pre-match; post-event, CYBERSHOKE maintained 44% win rate in ESL Challenger League with mixed results against similar opposition.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$115 Vol.
This market will resolve to "mixmix" if mixmix win the match against CYBERSHOKE Prospects.
This market will resolve to "CYBERSHOKE Prospects" if CYBERSHOKE Prospects win the match against mixmix.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 4, 2026, 8:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Prospects, the higher-ranked Russian academy squad at #129 HLTV with young stars like SquEzxc (1.06 rating) and pleynnn, advanced deep in CCT Europe Contenders #4 playoffs to secure 3rd place after strong BO3 wins over Players and Young TigeRES, boasting 70% win rates on Ancient and Dust2 amid the current CS2 map pool favoring T-side aggression on Mirage and Inferno. mixmix, a lower-tier Turkish outfit without HLTV coverage, likely entered via open qualifiers with limited recent tier-2 exposure, vulnerable in map vetoes where CYBERSHOKE's pistol round edge (50-70% across maps) could dominate this upper bracket round 1 BO3. No roster changes or stand-ins reported pre-match; post-event, CYBERSHOKE maintained 44% win rate in ESL Challenger League with mixed results against similar opposition.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions