BESTIA Academy faces R2 Esports Club in a pivotal BO3 lower bracket round 2 clash at CCT South America Challengers #1 Playoffs, where BESTIA's roster instability looms largest after forfeiting their upper bracket quarterfinal against UNO MILLE on April 13 due to inability to field a complete lineup, prompting stand-in sagez for zuzu. R2 advanced solidly with a 2-1 lower bracket round 1 win over Alzon, building on a 2-0 head-to-head victory over BESTIA in late March CCT play. Both squads show mixed form in recent regional events like BetBoom Storm #2 and ESL Challenger League S51 South America, with R2's stable core (tutehen, maaxg1) edging BESTIA's transitioning lineup (recent F4QQ addition) in HLTV ratings around #210. Map vetoes on Dust II, Nuke, and Inferno could favor R2's stronger T-side execution.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBESTIA Academy vs R2 Esports Club
Moneyline
$7.5K Vol.
Map 1 Winner
$8.1K Vol.
Total Maps
$81 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$72 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...BESTIA Academy faces R2 Esports Club in a pivotal BO3 lower bracket round 2 clash at CCT South America Challengers #1 Playoffs, where BESTIA's roster instability looms largest after forfeiting their upper bracket quarterfinal against UNO MILLE on April 13 due to inability to field a complete lineup, prompting stand-in sagez for zuzu. R2 advanced solidly with a 2-1 lower bracket round 1 win over Alzon, building on a 2-0 head-to-head victory over BESTIA in late March CCT play. Both squads show mixed form in recent regional events like BetBoom Storm #2 and ESL Challenger League S51 South America, with R2's stable core (tutehen, maaxg1) edging BESTIA's transitioning lineup (recent F4QQ addition) in HLTV ratings around #210. Map vetoes on Dust II, Nuke, and Inferno could favor R2's stronger T-side execution.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$20 Vol.
Odd/Even Total Rounds
$105 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...BESTIA Academy faces R2 Esports Club in a pivotal BO3 lower bracket round 2 clash at CCT South America Challengers #1 Playoffs, where BESTIA's roster instability looms largest after forfeiting their upper bracket quarterfinal against UNO MILLE on April 13 due to inability to field a complete lineup, prompting stand-in sagez for zuzu. R2 advanced solidly with a 2-1 lower bracket round 1 win over Alzon, building on a 2-0 head-to-head victory over BESTIA in late March CCT play. Both squads show mixed form in recent regional events like BetBoom Storm #2 and ESL Challenger League S51 South America, with R2's stable core (tutehen, maaxg1) edging BESTIA's transitioning lineup (recent F4QQ addition) in HLTV ratings around #210. Map vetoes on Dust II, Nuke, and Inferno could favor R2's stronger T-side execution.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...BESTIA Academy faces R2 Esports Club in a pivotal BO3 lower bracket round 2 clash at CCT South America Challengers #1 Playoffs, where BESTIA's roster instability looms largest after forfeiting their upper bracket quarterfinal against UNO MILLE on April 13 due to inability to field a complete lineup, prompting stand-in sagez for zuzu. R2 advanced solidly with a 2-1 lower bracket round 1 win over Alzon, building on a 2-0 head-to-head victory over BESTIA in late March CCT play. Both squads show mixed form in recent regional events like BetBoom Storm #2 and ESL Challenger League S51 South America, with R2's stable core (tutehen, maaxg1) edging BESTIA's transitioning lineup (recent F4QQ addition) in HLTV ratings around #210. Map vetoes on Dust II, Nuke, and Inferno could favor R2's stronger T-side execution.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
BESTIA Academy vs R2 Esports Club
Moneyline
$7.5K Vol.
Map 1 Winner
$8.1K Vol.
Total Maps
$81 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...BESTIA Academy faces R2 Esports Club in a pivotal BO3 lower bracket round 2 clash at CCT South America Challengers #1 Playoffs, where BESTIA's roster instability looms largest after forfeiting their upper bracket quarterfinal against UNO MILLE on April 13 due to inability to field a complete lineup, prompting stand-in sagez for zuzu. R2 advanced solidly with a 2-1 lower bracket round 1 win over Alzon, building on a 2-0 head-to-head victory over BESTIA in late March CCT play. Both squads show mixed form in recent regional events like BetBoom Storm #2 and ESL Challenger League S51 South America, with R2's stable core (tutehen, maaxg1) edging BESTIA's transitioning lineup (recent F4QQ addition) in HLTV ratings around #210. Map vetoes on Dust II, Nuke, and Inferno could favor R2's stronger T-side execution.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$72 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...BESTIA Academy faces R2 Esports Club in a pivotal BO3 lower bracket round 2 clash at CCT South America Challengers #1 Playoffs, where BESTIA's roster instability looms largest after forfeiting their upper bracket quarterfinal against UNO MILLE on April 13 due to inability to field a complete lineup, prompting stand-in sagez for zuzu. R2 advanced solidly with a 2-1 lower bracket round 1 win over Alzon, building on a 2-0 head-to-head victory over BESTIA in late March CCT play. Both squads show mixed form in recent regional events like BetBoom Storm #2 and ESL Challenger League S51 South America, with R2's stable core (tutehen, maaxg1) edging BESTIA's transitioning lineup (recent F4QQ addition) in HLTV ratings around #210. Map vetoes on Dust II, Nuke, and Inferno could favor R2's stronger T-side execution.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$20 Vol.
Odd/Even Total Rounds
$105 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...BESTIA Academy faces R2 Esports Club in a pivotal BO3 lower bracket round 2 clash at CCT South America Challengers #1 Playoffs, where BESTIA's roster instability looms largest after forfeiting their upper bracket quarterfinal against UNO MILLE on April 13 due to inability to field a complete lineup, prompting stand-in sagez for zuzu. R2 advanced solidly with a 2-1 lower bracket round 1 win over Alzon, building on a 2-0 head-to-head victory over BESTIA in late March CCT play. Both squads show mixed form in recent regional events like BetBoom Storm #2 and ESL Challenger League S51 South America, with R2's stable core (tutehen, maaxg1) edging BESTIA's transitioning lineup (recent F4QQ addition) in HLTV ratings around #210. Map vetoes on Dust II, Nuke, and Inferno could favor R2's stronger T-side execution.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...BESTIA Academy faces R2 Esports Club in a pivotal BO3 lower bracket round 2 clash at CCT South America Challengers #1 Playoffs, where BESTIA's roster instability looms largest after forfeiting their upper bracket quarterfinal against UNO MILLE on April 13 due to inability to field a complete lineup, prompting stand-in sagez for zuzu. R2 advanced solidly with a 2-1 lower bracket round 1 win over Alzon, building on a 2-0 head-to-head victory over BESTIA in late March CCT play. Both squads show mixed form in recent regional events like BetBoom Storm #2 and ESL Challenger League S51 South America, with R2's stable core (tutehen, maaxg1) edging BESTIA's transitioning lineup (recent F4QQ addition) in HLTV ratings around #210. Map vetoes on Dust II, Nuke, and Inferno could favor R2's stronger T-side execution.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions