In the European Pro League Regular Season 4 Group D opener, lower-tier CS2 squads KUUSAMO.gg (HLTV #228) and Fire Flux Esports (HLTV #223) clashed in a pivotal BO3 double-elimination matchup, with trader consensus reflecting their closely contested profiles amid mixed recent form. Fire Flux entered with a 50% win rate over the past three months, buoyed by a United21 League Season 47 runner-up finish including wins over BRUTE and Misa before a 1-2 loss to Young Ninjas on April 16. KUUSAMO.gg sat at 33% win rate, showing resilience with a 2-0 over BOJONG on April 11 but losses to CSDIILIT and ENCE in Elisa Open Finland Season 12. No prior head-to-head or major roster flux since March/April tweaks; map vetoes on Nuke, Dust2, and Mirage loomed large given Fire Flux's Mirage dominance and KUUSAMO.gg's Inferno edge.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoKUUSAMO.gg vs Fire Flux Esports
Moneyline
$93.3K Vol.
Map 1 Winner
$78.1K Vol.
Map Handicap
$909 Vol.
Total Maps
$61 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 18, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$1 Vol.
Odd/Even Total Rounds
$1 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 18, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the European Pro League Regular Season 4 Group D opener, lower-tier CS2 squads KUUSAMO.gg (HLTV #228) and Fire Flux Esports (HLTV #223) clashed in a pivotal BO3 double-elimination matchup, with trader consensus reflecting their closely contested profiles amid mixed recent form. Fire Flux entered with a 50% win rate over the past three months, buoyed by a United21 League Season 47 runner-up finish including wins over BRUTE and Misa before a 1-2 loss to Young Ninjas on April 16. KUUSAMO.gg sat at 33% win rate, showing resilience with a 2-0 over BOJONG on April 11 but losses to CSDIILIT and ENCE in Elisa Open Finland Season 12. No prior head-to-head or major roster flux since March/April tweaks; map vetoes on Nuke, Dust2, and Mirage loomed large given Fire Flux's Mirage dominance and KUUSAMO.gg's Inferno edge.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$7 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 18, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the European Pro League Regular Season 4 Group D opener, lower-tier CS2 squads KUUSAMO.gg (HLTV #228) and Fire Flux Esports (HLTV #223) clashed in a pivotal BO3 double-elimination matchup, with trader consensus reflecting their closely contested profiles amid mixed recent form. Fire Flux entered with a 50% win rate over the past three months, buoyed by a United21 League Season 47 runner-up finish including wins over BRUTE and Misa before a 1-2 loss to Young Ninjas on April 16. KUUSAMO.gg sat at 33% win rate, showing resilience with a 2-0 over BOJONG on April 11 but losses to CSDIILIT and ENCE in Elisa Open Finland Season 12. No prior head-to-head or major roster flux since March/April tweaks; map vetoes on Nuke, Dust2, and Mirage loomed large given Fire Flux's Mirage dominance and KUUSAMO.gg's Inferno edge.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$61 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 18, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the European Pro League Regular Season 4 Group D opener, lower-tier CS2 squads KUUSAMO.gg (HLTV #228) and Fire Flux Esports (HLTV #223) clashed in a pivotal BO3 double-elimination matchup, with trader consensus reflecting their closely contested profiles amid mixed recent form. Fire Flux entered with a 50% win rate over the past three months, buoyed by a United21 League Season 47 runner-up finish including wins over BRUTE and Misa before a 1-2 loss to Young Ninjas on April 16. KUUSAMO.gg sat at 33% win rate, showing resilience with a 2-0 over BOJONG on April 11 but losses to CSDIILIT and ENCE in Elisa Open Finland Season 12. No prior head-to-head or major roster flux since March/April tweaks; map vetoes on Nuke, Dust2, and Mirage loomed large given Fire Flux's Mirage dominance and KUUSAMO.gg's Inferno edge.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
KUUSAMO.gg vs Fire Flux Esports
Moneyline
$93.3K Vol.
Map 1 Winner
$78.1K Vol.
Map Handicap
$909 Vol.
Total Maps
$61 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 18, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the European Pro League Regular Season 4 Group D opener, lower-tier CS2 squads KUUSAMO.gg (HLTV #228) and Fire Flux Esports (HLTV #223) clashed in a pivotal BO3 double-elimination matchup, with trader consensus reflecting their closely contested profiles amid mixed recent form. Fire Flux entered with a 50% win rate over the past three months, buoyed by a United21 League Season 47 runner-up finish including wins over BRUTE and Misa before a 1-2 loss to Young Ninjas on April 16. KUUSAMO.gg sat at 33% win rate, showing resilience with a 2-0 over BOJONG on April 11 but losses to CSDIILIT and ENCE in Elisa Open Finland Season 12. No prior head-to-head or major roster flux since March/April tweaks; map vetoes on Nuke, Dust2, and Mirage loomed large given Fire Flux's Mirage dominance and KUUSAMO.gg's Inferno edge.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$1 Vol.
Odd/Even Total Rounds
$1 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 18, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the European Pro League Regular Season 4 Group D opener, lower-tier CS2 squads KUUSAMO.gg (HLTV #228) and Fire Flux Esports (HLTV #223) clashed in a pivotal BO3 double-elimination matchup, with trader consensus reflecting their closely contested profiles amid mixed recent form. Fire Flux entered with a 50% win rate over the past three months, buoyed by a United21 League Season 47 runner-up finish including wins over BRUTE and Misa before a 1-2 loss to Young Ninjas on April 16. KUUSAMO.gg sat at 33% win rate, showing resilience with a 2-0 over BOJONG on April 11 but losses to CSDIILIT and ENCE in Elisa Open Finland Season 12. No prior head-to-head or major roster flux since March/April tweaks; map vetoes on Nuke, Dust2, and Mirage loomed large given Fire Flux's Mirage dominance and KUUSAMO.gg's Inferno edge.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$7 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 18, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the European Pro League Regular Season 4 Group D opener, lower-tier CS2 squads KUUSAMO.gg (HLTV #228) and Fire Flux Esports (HLTV #223) clashed in a pivotal BO3 double-elimination matchup, with trader consensus reflecting their closely contested profiles amid mixed recent form. Fire Flux entered with a 50% win rate over the past three months, buoyed by a United21 League Season 47 runner-up finish including wins over BRUTE and Misa before a 1-2 loss to Young Ninjas on April 16. KUUSAMO.gg sat at 33% win rate, showing resilience with a 2-0 over BOJONG on April 11 but losses to CSDIILIT and ENCE in Elisa Open Finland Season 12. No prior head-to-head or major roster flux since March/April tweaks; map vetoes on Nuke, Dust2, and Mirage loomed large given Fire Flux's Mirage dominance and KUUSAMO.gg's Inferno edge.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$61 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 18, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the European Pro League Regular Season 4 Group D opener, lower-tier CS2 squads KUUSAMO.gg (HLTV #228) and Fire Flux Esports (HLTV #223) clashed in a pivotal BO3 double-elimination matchup, with trader consensus reflecting their closely contested profiles amid mixed recent form. Fire Flux entered with a 50% win rate over the past three months, buoyed by a United21 League Season 47 runner-up finish including wins over BRUTE and Misa before a 1-2 loss to Young Ninjas on April 16. KUUSAMO.gg sat at 33% win rate, showing resilience with a 2-0 over BOJONG on April 11 but losses to CSDIILIT and ENCE in Elisa Open Finland Season 12. No prior head-to-head or major roster flux since March/April tweaks; map vetoes on Nuke, Dust2, and Mirage loomed large given Fire Flux's Mirage dominance and KUUSAMO.gg's Inferno edge.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes