Vici Gaming enters the upper bracket semifinals of ESL Challenger China Season 3 x ACL 2026 as the higher-ranked squad at world #14-15, fresh off a 1-0 quarterfinal win over Cloud Dawning and a 2-0 head-to-head victory against Team Resilience in DreamLeague S29 China closed qualifiers on April 13. VG's roster—shiro, Xm, Bach, XinQ, and y—gained stability with XinQ's March addition on support, contributing to 60% winrate in recent matches amid patch 7.41b meta shifts favoring versatile drafts. Resilience, riding an 80% winrate streak including a 1-0 upset over Team Refuser, fields Lou, MooN, JT-, BoBoKa, and 天命 but faces stylistic matchup challenges against VG's experience in this $172,000 offline Shanghai double-elim BO3 playoff en route to Esports World Cup qualification.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoVici Gaming vs Team Resilience
Moneyline
$16.8K Vol.
Game 1 Winner
$44.5K Vol.
Game Handicap
$2.3K Vol.
Total Games
$0 Vol.
This market will resolve to "Vici Gaming" if Vici Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 1, 2026, 4:40 AM ET
Fuente de resolución
https://www.dotabuff.comResolver
0x65070BE91...Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Vici Gaming" if Vici Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 1, 2026, 4:40 AM ET
Fuente de resolución
https://www.dotabuff.comResolver
0x65070BE91...Vici Gaming enters the upper bracket semifinals of ESL Challenger China Season 3 x ACL 2026 as the higher-ranked squad at world #14-15, fresh off a 1-0 quarterfinal win over Cloud Dawning and a 2-0 head-to-head victory against Team Resilience in DreamLeague S29 China closed qualifiers on April 13. VG's roster—shiro, Xm, Bach, XinQ, and y—gained stability with XinQ's March addition on support, contributing to 60% winrate in recent matches amid patch 7.41b meta shifts favoring versatile drafts. Resilience, riding an 80% winrate streak including a 1-0 upset over Team Refuser, fields Lou, MooN, JT-, BoBoKa, and 天命 but faces stylistic matchup challenges against VG's experience in this $172,000 offline Shanghai double-elim BO3 playoff en route to Esports World Cup qualification.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Vici Gaming" if Vici Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 1, 2026, 4:40 AM ET
Fuente de resolución
https://www.dotabuff.comResolver
0x65070BE91...Vici Gaming enters the upper bracket semifinals of ESL Challenger China Season 3 x ACL 2026 as the higher-ranked squad at world #14-15, fresh off a 1-0 quarterfinal win over Cloud Dawning and a 2-0 head-to-head victory against Team Resilience in DreamLeague S29 China closed qualifiers on April 13. VG's roster—shiro, Xm, Bach, XinQ, and y—gained stability with XinQ's March addition on support, contributing to 60% winrate in recent matches amid patch 7.41b meta shifts favoring versatile drafts. Resilience, riding an 80% winrate streak including a 1-0 upset over Team Refuser, fields Lou, MooN, JT-, BoBoKa, and 天命 but faces stylistic matchup challenges against VG's experience in this $172,000 offline Shanghai double-elim BO3 playoff en route to Esports World Cup qualification.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Vici Gaming" if Vici Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 1, 2026, 4:40 AM ET
Fuente de resolución
https://www.dotabuff.comResolver
0x65070BE91...Vici Gaming enters the upper bracket semifinals of ESL Challenger China Season 3 x ACL 2026 as the higher-ranked squad at world #14-15, fresh off a 1-0 quarterfinal win over Cloud Dawning and a 2-0 head-to-head victory against Team Resilience in DreamLeague S29 China closed qualifiers on April 13. VG's roster—shiro, Xm, Bach, XinQ, and y—gained stability with XinQ's March addition on support, contributing to 60% winrate in recent matches amid patch 7.41b meta shifts favoring versatile drafts. Resilience, riding an 80% winrate streak including a 1-0 upset over Team Refuser, fields Lou, MooN, JT-, BoBoKa, and 天命 but faces stylistic matchup challenges against VG's experience in this $172,000 offline Shanghai double-elim BO3 playoff en route to Esports World Cup qualification.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Vici Gaming vs Team Resilience
Moneyline
$16.8K Vol.
Game 1 Winner
$44.5K Vol.
Game Handicap
$2.3K Vol.
Total Games
$0 Vol.
This market will resolve to "Vici Gaming" if Vici Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 1, 2026, 4:40 AM ET
Fuente de resolución
https://www.dotabuff.comResolver
0x65070BE91...Vici Gaming enters the upper bracket semifinals of ESL Challenger China Season 3 x ACL 2026 as the higher-ranked squad at world #14-15, fresh off a 1-0 quarterfinal win over Cloud Dawning and a 2-0 head-to-head victory against Team Resilience in DreamLeague S29 China closed qualifiers on April 13. VG's roster—shiro, Xm, Bach, XinQ, and y—gained stability with XinQ's March addition on support, contributing to 60% winrate in recent matches amid patch 7.41b meta shifts favoring versatile drafts. Resilience, riding an 80% winrate streak including a 1-0 upset over Team Refuser, fields Lou, MooN, JT-, BoBoKa, and 天命 but faces stylistic matchup challenges against VG's experience in this $172,000 offline Shanghai double-elim BO3 playoff en route to Esports World Cup qualification.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Vici Gaming" if Vici Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 1, 2026, 4:40 AM ET
Fuente de resolución
https://www.dotabuff.comResolver
0x65070BE91...Vici Gaming enters the upper bracket semifinals of ESL Challenger China Season 3 x ACL 2026 as the higher-ranked squad at world #14-15, fresh off a 1-0 quarterfinal win over Cloud Dawning and a 2-0 head-to-head victory against Team Resilience in DreamLeague S29 China closed qualifiers on April 13. VG's roster—shiro, Xm, Bach, XinQ, and y—gained stability with XinQ's March addition on support, contributing to 60% winrate in recent matches amid patch 7.41b meta shifts favoring versatile drafts. Resilience, riding an 80% winrate streak including a 1-0 upset over Team Refuser, fields Lou, MooN, JT-, BoBoKa, and 天命 but faces stylistic matchup challenges against VG's experience in this $172,000 offline Shanghai double-elim BO3 playoff en route to Esports World Cup qualification.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Vici Gaming" if Vici Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 1, 2026, 4:40 AM ET
Fuente de resolución
https://www.dotabuff.comResolver
0x65070BE91...Vici Gaming enters the upper bracket semifinals of ESL Challenger China Season 3 x ACL 2026 as the higher-ranked squad at world #14-15, fresh off a 1-0 quarterfinal win over Cloud Dawning and a 2-0 head-to-head victory against Team Resilience in DreamLeague S29 China closed qualifiers on April 13. VG's roster—shiro, Xm, Bach, XinQ, and y—gained stability with XinQ's March addition on support, contributing to 60% winrate in recent matches amid patch 7.41b meta shifts favoring versatile drafts. Resilience, riding an 80% winrate streak including a 1-0 upset over Team Refuser, fields Lou, MooN, JT-, BoBoKa, and 天命 but faces stylistic matchup challenges against VG's experience in this $172,000 offline Shanghai double-elim BO3 playoff en route to Esports World Cup qualification.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Vici Gaming" if Vici Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Vici Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 1, 2026, 4:40 AM ET
Fuente de resolución
https://www.dotabuff.comResolver
0x65070BE91...Vici Gaming enters the upper bracket semifinals of ESL Challenger China Season 3 x ACL 2026 as the higher-ranked squad at world #14-15, fresh off a 1-0 quarterfinal win over Cloud Dawning and a 2-0 head-to-head victory against Team Resilience in DreamLeague S29 China closed qualifiers on April 13. VG's roster—shiro, Xm, Bach, XinQ, and y—gained stability with XinQ's March addition on support, contributing to 60% winrate in recent matches amid patch 7.41b meta shifts favoring versatile drafts. Resilience, riding an 80% winrate streak including a 1-0 upset over Team Refuser, fields Lou, MooN, JT-, BoBoKa, and 天命 but faces stylistic matchup challenges against VG's experience in this $172,000 offline Shanghai double-elim BO3 playoff en route to Esports World Cup qualification.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes