KAJO entered their BO3 matchup against KUUSAMO.gg in Elisa Open Suomi Season 13 regular season as underdogs, hampered by a dismal 14.3% win rate over the last three months, including recent losses to Pigeons, yngods, and MANA in qualifiers. KUUSAMO.gg held the edge with HLTV world ranking #228 (vs. KAJO's #279), a 33.3% win rate, and roster stability following Orava's April addition replacing jalwar. In the single round-robin format where top-4 advance to double-elimination playoffs, KUUSAMO.gg's dominant 2-0 victory on April 26 (strong showings on Nuke and Ancient) earned them 3 points and mid-table position, while winless KAJO sits at 0 points ahead of upcoming fixtures like SINQU and BOJONG.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoKAJO vs KUUSAMO.gg
Moneyline
$324 Vol.
Map 1 Winner
$146 Vol.
Map Handicap
$75 Vol.
Total Maps
$75 Vol.
This market will resolve to "KAJO" if KAJO win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against KAJO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 26, 2026, 4:00 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "KAJO" if KAJO win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against KAJO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 26, 2026, 4:00 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KAJO entered their BO3 matchup against KUUSAMO.gg in Elisa Open Suomi Season 13 regular season as underdogs, hampered by a dismal 14.3% win rate over the last three months, including recent losses to Pigeons, yngods, and MANA in qualifiers. KUUSAMO.gg held the edge with HLTV world ranking #228 (vs. KAJO's #279), a 33.3% win rate, and roster stability following Orava's April addition replacing jalwar. In the single round-robin format where top-4 advance to double-elimination playoffs, KUUSAMO.gg's dominant 2-0 victory on April 26 (strong showings on Nuke and Ancient) earned them 3 points and mid-table position, while winless KAJO sits at 0 points ahead of upcoming fixtures like SINQU and BOJONG.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$130 Vol.
This market will resolve to "KAJO" if KAJO win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against KAJO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 26, 2026, 4:00 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KAJO entered their BO3 matchup against KUUSAMO.gg in Elisa Open Suomi Season 13 regular season as underdogs, hampered by a dismal 14.3% win rate over the last three months, including recent losses to Pigeons, yngods, and MANA in qualifiers. KUUSAMO.gg held the edge with HLTV world ranking #228 (vs. KAJO's #279), a 33.3% win rate, and roster stability following Orava's April addition replacing jalwar. In the single round-robin format where top-4 advance to double-elimination playoffs, KUUSAMO.gg's dominant 2-0 victory on April 26 (strong showings on Nuke and Ancient) earned them 3 points and mid-table position, while winless KAJO sits at 0 points ahead of upcoming fixtures like SINQU and BOJONG.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "KAJO" if KAJO win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against KAJO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 26, 2026, 4:00 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KAJO entered their BO3 matchup against KUUSAMO.gg in Elisa Open Suomi Season 13 regular season as underdogs, hampered by a dismal 14.3% win rate over the last three months, including recent losses to Pigeons, yngods, and MANA in qualifiers. KUUSAMO.gg held the edge with HLTV world ranking #228 (vs. KAJO's #279), a 33.3% win rate, and roster stability following Orava's April addition replacing jalwar. In the single round-robin format where top-4 advance to double-elimination playoffs, KUUSAMO.gg's dominant 2-0 victory on April 26 (strong showings on Nuke and Ancient) earned them 3 points and mid-table position, while winless KAJO sits at 0 points ahead of upcoming fixtures like SINQU and BOJONG.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
KAJO vs KUUSAMO.gg
Moneyline
$324 Vol.
Map 1 Winner
$146 Vol.
Map Handicap
$75 Vol.
Total Maps
$75 Vol.
This market will resolve to "KAJO" if KAJO win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against KAJO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 26, 2026, 4:00 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KAJO entered their BO3 matchup against KUUSAMO.gg in Elisa Open Suomi Season 13 regular season as underdogs, hampered by a dismal 14.3% win rate over the last three months, including recent losses to Pigeons, yngods, and MANA in qualifiers. KUUSAMO.gg held the edge with HLTV world ranking #228 (vs. KAJO's #279), a 33.3% win rate, and roster stability following Orava's April addition replacing jalwar. In the single round-robin format where top-4 advance to double-elimination playoffs, KUUSAMO.gg's dominant 2-0 victory on April 26 (strong showings on Nuke and Ancient) earned them 3 points and mid-table position, while winless KAJO sits at 0 points ahead of upcoming fixtures like SINQU and BOJONG.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "KAJO" if KAJO win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against KAJO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 26, 2026, 4:00 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KAJO entered their BO3 matchup against KUUSAMO.gg in Elisa Open Suomi Season 13 regular season as underdogs, hampered by a dismal 14.3% win rate over the last three months, including recent losses to Pigeons, yngods, and MANA in qualifiers. KUUSAMO.gg held the edge with HLTV world ranking #228 (vs. KAJO's #279), a 33.3% win rate, and roster stability following Orava's April addition replacing jalwar. In the single round-robin format where top-4 advance to double-elimination playoffs, KUUSAMO.gg's dominant 2-0 victory on April 26 (strong showings on Nuke and Ancient) earned them 3 points and mid-table position, while winless KAJO sits at 0 points ahead of upcoming fixtures like SINQU and BOJONG.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$130 Vol.
This market will resolve to "KAJO" if KAJO win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against KAJO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 26, 2026, 4:00 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KAJO entered their BO3 matchup against KUUSAMO.gg in Elisa Open Suomi Season 13 regular season as underdogs, hampered by a dismal 14.3% win rate over the last three months, including recent losses to Pigeons, yngods, and MANA in qualifiers. KUUSAMO.gg held the edge with HLTV world ranking #228 (vs. KAJO's #279), a 33.3% win rate, and roster stability following Orava's April addition replacing jalwar. In the single round-robin format where top-4 advance to double-elimination playoffs, KUUSAMO.gg's dominant 2-0 victory on April 26 (strong showings on Nuke and Ancient) earned them 3 points and mid-table position, while winless KAJO sits at 0 points ahead of upcoming fixtures like SINQU and BOJONG.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "KAJO" if KAJO win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against KAJO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 26, 2026, 4:00 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KAJO entered their BO3 matchup against KUUSAMO.gg in Elisa Open Suomi Season 13 regular season as underdogs, hampered by a dismal 14.3% win rate over the last three months, including recent losses to Pigeons, yngods, and MANA in qualifiers. KUUSAMO.gg held the edge with HLTV world ranking #228 (vs. KAJO's #279), a 33.3% win rate, and roster stability following Orava's April addition replacing jalwar. In the single round-robin format where top-4 advance to double-elimination playoffs, KUUSAMO.gg's dominant 2-0 victory on April 26 (strong showings on Nuke and Ancient) earned them 3 points and mid-table position, while winless KAJO sits at 0 points ahead of upcoming fixtures like SINQU and BOJONG.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes