KUUSAMO.gg entered the United21 Group D BO3 with stronger recent group-stage results and a clean 2-0 tournament record heading into the matchup, while XI Esport sat at 1-2 with heavier map losses. The Finnish squad’s map pool consistency and prior head-to-head dominance over XI Esport shaped trader consensus toward the favorite. XI’s Danish roster showed flashes in ESEA Advanced but lacked the same momentum in United21 play. Post-April scheduling for both teams highlights KUUSAMO.gg’s continued activity against academy and regional sides, underscoring the gap that defined this lower-tier European CS2 fixture.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoMoneyline
$5.1K Vol.
Map 1 Winner
$31.7K Vol.
Map Handicap
$318 Vol.
Total Maps
$11 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against XI Esport.
This market will resolve to "XI Esport" if XI Esport win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 24, 2026, 6:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$131 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against XI Esport.
This market will resolve to "XI Esport" if XI Esport win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 24, 2026, 6:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KUUSAMO.gg entered the United21 Group D BO3 with stronger recent group-stage results and a clean 2-0 tournament record heading into the matchup, while XI Esport sat at 1-2 with heavier map losses. The Finnish squad’s map pool consistency and prior head-to-head dominance over XI Esport shaped trader consensus toward the favorite. XI’s Danish roster showed flashes in ESEA Advanced but lacked the same momentum in United21 play. Post-April scheduling for both teams highlights KUUSAMO.gg’s continued activity against academy and regional sides, underscoring the gap that defined this lower-tier European CS2 fixture.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$131 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against XI Esport.
This market will resolve to "XI Esport" if XI Esport win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 24, 2026, 6:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KUUSAMO.gg entered the United21 Group D BO3 with stronger recent group-stage results and a clean 2-0 tournament record heading into the matchup, while XI Esport sat at 1-2 with heavier map losses. The Finnish squad’s map pool consistency and prior head-to-head dominance over XI Esport shaped trader consensus toward the favorite. XI’s Danish roster showed flashes in ESEA Advanced but lacked the same momentum in United21 play. Post-April scheduling for both teams highlights KUUSAMO.gg’s continued activity against academy and regional sides, underscoring the gap that defined this lower-tier European CS2 fixture.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against XI Esport.
This market will resolve to "XI Esport" if XI Esport win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 24, 2026, 6:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KUUSAMO.gg entered the United21 Group D BO3 with stronger recent group-stage results and a clean 2-0 tournament record heading into the matchup, while XI Esport sat at 1-2 with heavier map losses. The Finnish squad’s map pool consistency and prior head-to-head dominance over XI Esport shaped trader consensus toward the favorite. XI’s Danish roster showed flashes in ESEA Advanced but lacked the same momentum in United21 play. Post-April scheduling for both teams highlights KUUSAMO.gg’s continued activity against academy and regional sides, underscoring the gap that defined this lower-tier European CS2 fixture.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Moneyline
$5.1K Vol.
Map 1 Winner
$31.7K Vol.
Map Handicap
$318 Vol.
Total Maps
$11 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against XI Esport.
This market will resolve to "XI Esport" if XI Esport win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 24, 2026, 6:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KUUSAMO.gg entered the United21 Group D BO3 with stronger recent group-stage results and a clean 2-0 tournament record heading into the matchup, while XI Esport sat at 1-2 with heavier map losses. The Finnish squad’s map pool consistency and prior head-to-head dominance over XI Esport shaped trader consensus toward the favorite. XI’s Danish roster showed flashes in ESEA Advanced but lacked the same momentum in United21 play. Post-April scheduling for both teams highlights KUUSAMO.gg’s continued activity against academy and regional sides, underscoring the gap that defined this lower-tier European CS2 fixture.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$131 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against XI Esport.
This market will resolve to "XI Esport" if XI Esport win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 24, 2026, 6:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KUUSAMO.gg entered the United21 Group D BO3 with stronger recent group-stage results and a clean 2-0 tournament record heading into the matchup, while XI Esport sat at 1-2 with heavier map losses. The Finnish squad’s map pool consistency and prior head-to-head dominance over XI Esport shaped trader consensus toward the favorite. XI’s Danish roster showed flashes in ESEA Advanced but lacked the same momentum in United21 play. Post-April scheduling for both teams highlights KUUSAMO.gg’s continued activity against academy and regional sides, underscoring the gap that defined this lower-tier European CS2 fixture.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$131 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against XI Esport.
This market will resolve to "XI Esport" if XI Esport win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 24, 2026, 6:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KUUSAMO.gg entered the United21 Group D BO3 with stronger recent group-stage results and a clean 2-0 tournament record heading into the matchup, while XI Esport sat at 1-2 with heavier map losses. The Finnish squad’s map pool consistency and prior head-to-head dominance over XI Esport shaped trader consensus toward the favorite. XI’s Danish roster showed flashes in ESEA Advanced but lacked the same momentum in United21 play. Post-April scheduling for both teams highlights KUUSAMO.gg’s continued activity against academy and regional sides, underscoring the gap that defined this lower-tier European CS2 fixture.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against XI Esport.
This market will resolve to "XI Esport" if XI Esport win the match against KUUSAMO.gg.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 24, 2026, 6:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...KUUSAMO.gg entered the United21 Group D BO3 with stronger recent group-stage results and a clean 2-0 tournament record heading into the matchup, while XI Esport sat at 1-2 with heavier map losses. The Finnish squad’s map pool consistency and prior head-to-head dominance over XI Esport shaped trader consensus toward the favorite. XI’s Danish roster showed flashes in ESEA Advanced but lacked the same momentum in United21 play. Post-April scheduling for both teams highlights KUUSAMO.gg’s continued activity against academy and regional sides, underscoring the gap that defined this lower-tier European CS2 fixture.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes