MIR enters this VCL EMEA Stage 2 Group C matchup on a five-match losing streak, including a 1-2 defeat to WIP Esports on May 19 that left the CIS side at 0-2 with a minus-24 round differential. AlQadsiah Esports arrives after dropping a 0-2 series to UCAM Esports Club on May 18, sitting at 0-1 in the group with a minus-7 differential. Neither squad has faced the other recently, and both trail early group leaders in map win rate and overall consistency. The best-of-three format will hinge on map veto execution, individual agent pool depth, and adaptation to patch 12.05 changes. Traders are watching for any last-minute roster adjustments or travel fatigue that could shift the tightly contested implied probabilities in either direction.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedGames
Games
Props
BC Game Masters
BC Game Masters Championship
BetBoom Storm
CCT Europe
CCT South America
CIS LAN Championship
Conquest of Prague
CS Asia Championships
Dust2.dk Ligaen
ESEA
European Pro League
Exort Series
GLuck Yungstar
IEM
NODWIN Clutch Series
Stake Ranked
Thunderpick World Championship
United21
XPortal
Rainbow Six Siege
StarCraft: Brood War
Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "MIR" if MIR win the match against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win the match against MIR.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 21, 2026, 7:20 AM ET
Resolution Source
https://vlr.ggResolver
0x65070BE91...Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "MIR" if MIR win the match against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win the match against MIR.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 21, 2026, 7:20 AM ET
Resolution Source
https://vlr.ggResolver
0x65070BE91...MIR enters this VCL EMEA Stage 2 Group C matchup on a five-match losing streak, including a 1-2 defeat to WIP Esports on May 19 that left the CIS side at 0-2 with a minus-24 round differential. AlQadsiah Esports arrives after dropping a 0-2 series to UCAM Esports Club on May 18, sitting at 0-1 in the group with a minus-7 differential. Neither squad has faced the other recently, and both trail early group leaders in map win rate and overall consistency. The best-of-three format will hinge on map veto execution, individual agent pool depth, and adaptation to patch 12.05 changes. Traders are watching for any last-minute roster adjustments or travel fatigue that could shift the tightly contested implied probabilities in either direction.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
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Frequently Asked Questions