JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoJD Gaming vs Anyone's Legend


Moneyline
$622K Vol.
Game 1 Winner
$1.2M Vol.
Game Handicap
$10.9K Vol.
Total Games
$10.0K Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...First Blood
$105 Vol.
Kill Totals
$2.2K Vol.
Both Teams Slay Baron
$115 Vol.
Both Teams Slay Dragon
$27 Vol.
Both Teams Destroy Inhibitors
$117 Vol.
Any Player Quadra Kill
$110 Vol.
Any Player Penta Kill
$6 Vol.
Odd/Even Total Kills
$166 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$0 Vol.
Kill Totals
$30.9K Vol.
Both Teams Slay Baron
$14 Vol.
Both Teams Slay Dragon
$116 Vol.
Both Teams Destroy Inhibitors
$112 Vol.
Any Player Quadra Kill
$10 Vol.
Any Player Penta Kill
$31 Vol.
Odd/Even Total Kills
$10 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$0 Vol.
Kill Totals
$557 Vol.
Both Teams Slay Baron
$12 Vol.
Both Teams Slay Dragon
$11 Vol.
Both Teams Destroy Inhibitors
$13 Vol.
Any Player Quadra Kill
$10 Vol.
Any Player Penta Kill
$70 Vol.
Odd/Even Total Kills
$10 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$0 Vol.
Kill Totals
$90 Vol.
Both Teams Slay Baron
$10 Vol.
Both Teams Slay Dragon
$10 Vol.
Both Teams Destroy Inhibitors
$10 Vol.
Any Player Quadra Kill
$10 Vol.
Any Player Penta Kill
$13 Vol.
Odd/Even Total Kills
$10 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$2.4K Vol.
Both Teams Slay Dragon
$2 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$116 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
JD Gaming vs Anyone's Legend


Moneyline
$622K Vol.
Game 1 Winner
$1.2M Vol.
Game Handicap
$10.9K Vol.
Total Games
$10.0K Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$105 Vol.
Kill Totals
$2.2K Vol.
Both Teams Slay Baron
$115 Vol.
Both Teams Slay Dragon
$27 Vol.
Both Teams Destroy Inhibitors
$117 Vol.
Any Player Quadra Kill
$110 Vol.
Any Player Penta Kill
$6 Vol.
Odd/Even Total Kills
$166 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$0 Vol.
Kill Totals
$30.9K Vol.
Both Teams Slay Baron
$14 Vol.
Both Teams Slay Dragon
$116 Vol.
Both Teams Destroy Inhibitors
$112 Vol.
Any Player Quadra Kill
$10 Vol.
Any Player Penta Kill
$31 Vol.
Odd/Even Total Kills
$10 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$0 Vol.
Kill Totals
$557 Vol.
Both Teams Slay Baron
$12 Vol.
Both Teams Slay Dragon
$11 Vol.
Both Teams Destroy Inhibitors
$13 Vol.
Any Player Quadra Kill
$10 Vol.
Any Player Penta Kill
$70 Vol.
Odd/Even Total Kills
$10 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$0 Vol.
Kill Totals
$90 Vol.
Both Teams Slay Baron
$10 Vol.
Both Teams Slay Dragon
$10 Vol.
Both Teams Destroy Inhibitors
$10 Vol.
Any Player Quadra Kill
$10 Vol.
Any Player Penta Kill
$13 Vol.
Odd/Even Total Kills
$10 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$2.4K Vol.
Both Teams Slay Dragon
$2 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$116 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...JD Gaming and Anyone’s Legend face off in a best-of-five series during Phase 2 of the Esports World Cup 2026 China Online Qualifier, with the winner securing advancement to the main event. Both LPL squads enter on strong recent form from the 2026 split, where Anyone’s Legend has posted consistent results behind mid laner Shanks and jungler Tarzan while JD Gaming relies on its experienced core including GALA and JunJia. Head-to-head meetings this year have been close, often decided by mid-to-late game macro execution on patch 26.8. Roster stability, recent scrim performance, and adaptation to the current meta will shape the series, especially given the double-elimination bracket implications and the teams’ respective strengths in objective control and teamfight coordination.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes