GAM Esports enters this LCP Split 2 regular season BO3 clash with momentum at 3-1 (6-4 games), fresh off a 2-1 upset denial against DetonatioN FocusMe last weekend despite a 0-2 loss to SoftBank HAWKS gaming prior. Deep Cross Gaming languishes at 1-3 (3-7 games), reeling from a 0-2 defeat to HAWKS and ongoing roster issues with DNP players Hiro02 and RayFarky. Head-to-head splits even this split—GAM's 2-1 win on April 18 after DCG's Split 1 2-1 victory—highlight stylistic volatility in macro play and teamfights. With top-6 playoffs on the line in the single round-robin, GAM's superior standings and recent form shape trader consensus, though DCG's upset history adds risk in this mid-table matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedMoneyline
$309 Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 27, 2026, 9:31 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...First Blood
$0 Vol.
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$11 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 27, 2026, 9:31 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters this LCP Split 2 regular season BO3 clash with momentum at 3-1 (6-4 games), fresh off a 2-1 upset denial against DetonatioN FocusMe last weekend despite a 0-2 loss to SoftBank HAWKS gaming prior. Deep Cross Gaming languishes at 1-3 (3-7 games), reeling from a 0-2 defeat to HAWKS and ongoing roster issues with DNP players Hiro02 and RayFarky. Head-to-head splits even this split—GAM's 2-1 win on April 18 after DCG's Split 1 2-1 victory—highlight stylistic volatility in macro play and teamfights. With top-6 playoffs on the line in the single round-robin, GAM's superior standings and recent form shape trader consensus, though DCG's upset history adds risk in this mid-table matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$0 Vol.
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$11 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 27, 2026, 9:31 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters this LCP Split 2 regular season BO3 clash with momentum at 3-1 (6-4 games), fresh off a 2-1 upset denial against DetonatioN FocusMe last weekend despite a 0-2 loss to SoftBank HAWKS gaming prior. Deep Cross Gaming languishes at 1-3 (3-7 games), reeling from a 0-2 defeat to HAWKS and ongoing roster issues with DNP players Hiro02 and RayFarky. Head-to-head splits even this split—GAM's 2-1 win on April 18 after DCG's Split 1 2-1 victory—highlight stylistic volatility in macro play and teamfights. With top-6 playoffs on the line in the single round-robin, GAM's superior standings and recent form shape trader consensus, though DCG's upset history adds risk in this mid-table matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 27, 2026, 9:31 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters this LCP Split 2 regular season BO3 clash with momentum at 3-1 (6-4 games), fresh off a 2-1 upset denial against DetonatioN FocusMe last weekend despite a 0-2 loss to SoftBank HAWKS gaming prior. Deep Cross Gaming languishes at 1-3 (3-7 games), reeling from a 0-2 defeat to HAWKS and ongoing roster issues with DNP players Hiro02 and RayFarky. Head-to-head splits even this split—GAM's 2-1 win on April 18 after DCG's Split 1 2-1 victory—highlight stylistic volatility in macro play and teamfights. With top-6 playoffs on the line in the single round-robin, GAM's superior standings and recent form shape trader consensus, though DCG's upset history adds risk in this mid-table matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Moneyline
$309 Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 27, 2026, 9:31 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters this LCP Split 2 regular season BO3 clash with momentum at 3-1 (6-4 games), fresh off a 2-1 upset denial against DetonatioN FocusMe last weekend despite a 0-2 loss to SoftBank HAWKS gaming prior. Deep Cross Gaming languishes at 1-3 (3-7 games), reeling from a 0-2 defeat to HAWKS and ongoing roster issues with DNP players Hiro02 and RayFarky. Head-to-head splits even this split—GAM's 2-1 win on April 18 after DCG's Split 1 2-1 victory—highlight stylistic volatility in macro play and teamfights. With top-6 playoffs on the line in the single round-robin, GAM's superior standings and recent form shape trader consensus, though DCG's upset history adds risk in this mid-table matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$0 Vol.
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$11 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 27, 2026, 9:31 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters this LCP Split 2 regular season BO3 clash with momentum at 3-1 (6-4 games), fresh off a 2-1 upset denial against DetonatioN FocusMe last weekend despite a 0-2 loss to SoftBank HAWKS gaming prior. Deep Cross Gaming languishes at 1-3 (3-7 games), reeling from a 0-2 defeat to HAWKS and ongoing roster issues with DNP players Hiro02 and RayFarky. Head-to-head splits even this split—GAM's 2-1 win on April 18 after DCG's Split 1 2-1 victory—highlight stylistic volatility in macro play and teamfights. With top-6 playoffs on the line in the single round-robin, GAM's superior standings and recent form shape trader consensus, though DCG's upset history adds risk in this mid-table matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$0 Vol.
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$11 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 27, 2026, 9:31 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters this LCP Split 2 regular season BO3 clash with momentum at 3-1 (6-4 games), fresh off a 2-1 upset denial against DetonatioN FocusMe last weekend despite a 0-2 loss to SoftBank HAWKS gaming prior. Deep Cross Gaming languishes at 1-3 (3-7 games), reeling from a 0-2 defeat to HAWKS and ongoing roster issues with DNP players Hiro02 and RayFarky. Head-to-head splits even this split—GAM's 2-1 win on April 18 after DCG's Split 1 2-1 victory—highlight stylistic volatility in macro play and teamfights. With top-6 playoffs on the line in the single round-robin, GAM's superior standings and recent form shape trader consensus, though DCG's upset history adds risk in this mid-table matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 27, 2026, 9:31 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters this LCP Split 2 regular season BO3 clash with momentum at 3-1 (6-4 games), fresh off a 2-1 upset denial against DetonatioN FocusMe last weekend despite a 0-2 loss to SoftBank HAWKS gaming prior. Deep Cross Gaming languishes at 1-3 (3-7 games), reeling from a 0-2 defeat to HAWKS and ongoing roster issues with DNP players Hiro02 and RayFarky. Head-to-head splits even this split—GAM's 2-1 win on April 18 after DCG's Split 1 2-1 victory—highlight stylistic volatility in macro play and teamfights. With top-6 playoffs on the line in the single round-robin, GAM's superior standings and recent form shape trader consensus, though DCG's upset history adds risk in this mid-table matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions