DetonatioN FocusMe sit dead last in LCP 2026 Split 2 regular season standings at 0-5 after a 0-2 loss to Fukuoka SoftBank Hawks Gaming on May 3, extending their winless streak amid roster tweaks including midlaner Fisher and support Woody, who have yet to gel amid macro errors and poor early-game execution. GAM Esports, tied for second at 4-1, capitalized on this weakness with a 2-1 victory over DFM on April 25, showcasing strong mid-game rotations and objective control that propelled their recent 2-1 upset over Deep Cross Gaming. Head-to-head dominance favors GAM, with DFM's defensive vulnerabilities clashing against GAM's aggressive playstyle in the current patch, positioning the VCS squad as playoff contenders while DFM fights relegation pressure.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedMoneyline
$227K Vol.
Game 1 Winner
$109K Vol.
Game Handicap
$3.0K Vol.
Total Games
$3.4K Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 19, 2026, 6:50 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...First Blood
$0 Vol.
Both Teams Slay Baron
$41 Vol.
Both Teams Slay Dragon
$6 Vol.
Both Teams Destroy Inhibitors
$6 Vol.
Any Player Quadra Kill
$6 Vol.
Any Player Penta Kill
$40 Vol.
Odd/Even Total Kills
$6 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 19, 2026, 6:50 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...DetonatioN FocusMe sit dead last in LCP 2026 Split 2 regular season standings at 0-5 after a 0-2 loss to Fukuoka SoftBank Hawks Gaming on May 3, extending their winless streak amid roster tweaks including midlaner Fisher and support Woody, who have yet to gel amid macro errors and poor early-game execution. GAM Esports, tied for second at 4-1, capitalized on this weakness with a 2-1 victory over DFM on April 25, showcasing strong mid-game rotations and objective control that propelled their recent 2-1 upset over Deep Cross Gaming. Head-to-head dominance favors GAM, with DFM's defensive vulnerabilities clashing against GAM's aggressive playstyle in the current patch, positioning the VCS squad as playoff contenders while DFM fights relegation pressure.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$41 Vol.
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$100 Vol.
Both Teams Destroy Inhibitors
$5 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$29 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 19, 2026, 6:50 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...DetonatioN FocusMe sit dead last in LCP 2026 Split 2 regular season standings at 0-5 after a 0-2 loss to Fukuoka SoftBank Hawks Gaming on May 3, extending their winless streak amid roster tweaks including midlaner Fisher and support Woody, who have yet to gel amid macro errors and poor early-game execution. GAM Esports, tied for second at 4-1, capitalized on this weakness with a 2-1 victory over DFM on April 25, showcasing strong mid-game rotations and objective control that propelled their recent 2-1 upset over Deep Cross Gaming. Head-to-head dominance favors GAM, with DFM's defensive vulnerabilities clashing against GAM's aggressive playstyle in the current patch, positioning the VCS squad as playoff contenders while DFM fights relegation pressure.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 19, 2026, 6:50 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...DetonatioN FocusMe sit dead last in LCP 2026 Split 2 regular season standings at 0-5 after a 0-2 loss to Fukuoka SoftBank Hawks Gaming on May 3, extending their winless streak amid roster tweaks including midlaner Fisher and support Woody, who have yet to gel amid macro errors and poor early-game execution. GAM Esports, tied for second at 4-1, capitalized on this weakness with a 2-1 victory over DFM on April 25, showcasing strong mid-game rotations and objective control that propelled their recent 2-1 upset over Deep Cross Gaming. Head-to-head dominance favors GAM, with DFM's defensive vulnerabilities clashing against GAM's aggressive playstyle in the current patch, positioning the VCS squad as playoff contenders while DFM fights relegation pressure.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Moneyline
$227K Vol.
Game 1 Winner
$109K Vol.
Game Handicap
$3.0K Vol.
Total Games
$3.4K Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 19, 2026, 6:50 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...DetonatioN FocusMe sit dead last in LCP 2026 Split 2 regular season standings at 0-5 after a 0-2 loss to Fukuoka SoftBank Hawks Gaming on May 3, extending their winless streak amid roster tweaks including midlaner Fisher and support Woody, who have yet to gel amid macro errors and poor early-game execution. GAM Esports, tied for second at 4-1, capitalized on this weakness with a 2-1 victory over DFM on April 25, showcasing strong mid-game rotations and objective control that propelled their recent 2-1 upset over Deep Cross Gaming. Head-to-head dominance favors GAM, with DFM's defensive vulnerabilities clashing against GAM's aggressive playstyle in the current patch, positioning the VCS squad as playoff contenders while DFM fights relegation pressure.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$0 Vol.
Both Teams Slay Baron
$41 Vol.
Both Teams Slay Dragon
$6 Vol.
Both Teams Destroy Inhibitors
$6 Vol.
Any Player Quadra Kill
$6 Vol.
Any Player Penta Kill
$40 Vol.
Odd/Even Total Kills
$6 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 19, 2026, 6:50 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...DetonatioN FocusMe sit dead last in LCP 2026 Split 2 regular season standings at 0-5 after a 0-2 loss to Fukuoka SoftBank Hawks Gaming on May 3, extending their winless streak amid roster tweaks including midlaner Fisher and support Woody, who have yet to gel amid macro errors and poor early-game execution. GAM Esports, tied for second at 4-1, capitalized on this weakness with a 2-1 victory over DFM on April 25, showcasing strong mid-game rotations and objective control that propelled their recent 2-1 upset over Deep Cross Gaming. Head-to-head dominance favors GAM, with DFM's defensive vulnerabilities clashing against GAM's aggressive playstyle in the current patch, positioning the VCS squad as playoff contenders while DFM fights relegation pressure.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$41 Vol.
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$100 Vol.
Both Teams Destroy Inhibitors
$5 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$29 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 19, 2026, 6:50 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...DetonatioN FocusMe sit dead last in LCP 2026 Split 2 regular season standings at 0-5 after a 0-2 loss to Fukuoka SoftBank Hawks Gaming on May 3, extending their winless streak amid roster tweaks including midlaner Fisher and support Woody, who have yet to gel amid macro errors and poor early-game execution. GAM Esports, tied for second at 4-1, capitalized on this weakness with a 2-1 victory over DFM on April 25, showcasing strong mid-game rotations and objective control that propelled their recent 2-1 upset over Deep Cross Gaming. Head-to-head dominance favors GAM, with DFM's defensive vulnerabilities clashing against GAM's aggressive playstyle in the current patch, positioning the VCS squad as playoff contenders while DFM fights relegation pressure.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 19, 2026, 6:50 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...DetonatioN FocusMe sit dead last in LCP 2026 Split 2 regular season standings at 0-5 after a 0-2 loss to Fukuoka SoftBank Hawks Gaming on May 3, extending their winless streak amid roster tweaks including midlaner Fisher and support Woody, who have yet to gel amid macro errors and poor early-game execution. GAM Esports, tied for second at 4-1, capitalized on this weakness with a 2-1 victory over DFM on April 25, showcasing strong mid-game rotations and objective control that propelled their recent 2-1 upset over Deep Cross Gaming. Head-to-head dominance favors GAM, with DFM's defensive vulnerabilities clashing against GAM's aggressive playstyle in the current patch, positioning the VCS squad as playoff contenders while DFM fights relegation pressure.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions