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icon for EWC 2026: China Qualifiers

EWC 2026: China Qualifiers

icon for EWC 2026: China Qualifiers

EWC 2026: China Qualifiers

NUEVO
22 may 2026
Polymarket

$7,085 Vol.

Polymarket
icon for Anyone's Legend

Anyone's Legend

$250 Vol.

70%

icon for Bilibili Gaming

Bilibili Gaming

$422 Vol.

65%

icon for JD Gaming

JD Gaming

$40 Vol.

56%

icon for Ultra Prime

Ultra Prime

$530 Vol.

21%

icon for Weibo Gaming

Weibo Gaming

$81 Vol.

11%

icon for Team WE

Team WE

$328 Vol.

1%

icon for LNG Esports

LNG Esports

$694 Vol.

1%

icon for Ninjas in Pyjamas

Ninjas in Pyjamas

$450 Vol.

1%

icon for ThunderTalk Gaming

ThunderTalk Gaming

$90 Vol.

1%

icon for EDward Gaming

EDward Gaming

$120 Vol.

1%

icon for LGD Gaming

LGD Gaming

$147 Vol.

1%

icon for Oh My God

Oh My God

$127 Vol.

<1%

icon for Top Esports

Top Esports

$3,179 Vol.

<1%

icon for Invictus Gaming

Invictus Gaming

$627 Vol.

12%

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.In the League of Legends EWC 2026 China Qualifier's Phase 2 double-elimination bracket, trader consensus prices Bilibili Gaming at 76% and Anyone's Legend at 70% implied probability to secure one of two main event slots, driven by their dominant paths through top LPL Split 1 seeds and Phase 1 survivors using Fearless Draft format. JD Gaming sits at 56% after a 2-1 upset over BLG in upper Round 2 and prior 2-1 win over Oh My God. Recent April 20 results—BLG's 2-1 lower bracket survival vs Invictus Gaming and Weibo Gaming's 2-0 sweep of OMG—locked the final four, with WBG (12%) facing BLG in lower semifinal and JDG vs AL upper final both on May 21 (Bo3/Bo5). Bracket position and recent form define the competitive landscape ahead of May 22 lower final.

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.

If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Volumen
$7,085
Fecha de finalización
22 may 2026
Mercado abierto
Apr 6, 2026, 11:14 PM ET
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.In the League of Legends EWC 2026 China Qualifier's Phase 2 double-elimination bracket, trader consensus prices Bilibili Gaming at 76% and Anyone's Legend at 70% implied probability to secure one of two main event slots, driven by their dominant paths through top LPL Split 1 seeds and Phase 1 survivors using Fearless Draft format. JD Gaming sits at 56% after a 2-1 upset over BLG in upper Round 2 and prior 2-1 win over Oh My God. Recent April 20 results—BLG's 2-1 lower bracket survival vs Invictus Gaming and Weibo Gaming's 2-0 sweep of OMG—locked the final four, with WBG (12%) facing BLG in lower semifinal and JDG vs AL upper final both on May 21 (Bo3/Bo5). Bracket position and recent form define the competitive landscape ahead of May 22 lower final.

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.

If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Volumen
$7,085
Fecha de finalización
22 may 2026
Mercado abierto
Apr 6, 2026, 11:14 PM ET
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.

Cuidado con los enlaces externos.

Preguntas frecuentes

"EWC 2026: China Qualifiers" es un mercado de predicción en Polymarket con 14 resultados posibles donde los operadores compran y venden acciones según lo que creen que sucederá. El resultado líder actual es "Anyone's Legend" con 70%, seguido de "Bilibili Gaming" con 65%. Los precios reflejan probabilidades en tiempo real de la comunidad. Por ejemplo, una acción cotizada a 70¢ implica que el mercado colectivamente asigna una probabilidad de 70% a ese resultado. Estas probabilidades cambian continuamente a medida que los operadores reaccionan a nuevos desarrollos. Las acciones del resultado correcto son canjeables por $1 cada una tras la resolución del mercado.

"EWC 2026: China Qualifiers" es un mercado recién creado en Polymarket, lanzado el Apr 7, 2026. Como mercado nuevo, esta es tu oportunidad de ser uno de los primeros operadores en establecer las probabilidades y las señales de precio iniciales del mercado. También puedes guardar esta página en marcadores para seguir el volumen y la actividad de trading a medida que el mercado gana tracción.

Para operar en "EWC 2026: China Qualifiers", explora los 14 resultados disponibles en esta página. Cada resultado muestra un precio actual que representa la probabilidad implícita del mercado. Para tomar una posición, selecciona el resultado que consideres más probable, elige "Sí" para operar a favor o "No" para operar en contra, introduce tu cantidad y haz clic en "Operar". Si tu resultado elegido es correcto cuando el mercado se resuelve, tus acciones de "Sí" pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de la resolución.

El favorito actual para "EWC 2026: China Qualifiers" es "Anyone's Legend" con 70%, lo que significa que el mercado asigna una probabilidad de 70% a ese resultado. El siguiente resultado más cercano es "Bilibili Gaming" con 65%. Estas probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones. Vuelve con frecuencia o guarda esta página en marcadores.

Las reglas de resolución para "EWC 2026: China Qualifiers" definen exactamente qué debe ocurrir para que cada resultado sea declarado ganador, incluyendo las fuentes de datos oficiales utilizadas para determinar el resultado. Puedes revisar los criterios de resolución completos en la sección "Reglas" en esta página sobre los comentarios. Recomendamos leer las reglas cuidadosamente antes de operar, ya que especifican las condiciones exactas, casos especiales y fuentes.