In the Elisa Open Suomi Season 13 regular season single round-robin, both SINQU Esports and KUUSAMO.gg hold 1-2 records, tying for mid-pack positioning with top-four playoff spots on the line ahead of their May 10 BO3 clash. SINQU's recent form shows a 2-0 win over KAJO on May 3 but a 0-2 loss to undefeated leader cirahvi on May 4, struggling on Inferno, Nuke, and Ancient; KUUSAMO.gg mirrored this with a 2-0 victory against KAJO on April 26 yet fell 0-2 to BoyBand on May 4 amid Mirage and Nuke woes. Stable rosters—SINQU (KapiV, J0nneW, Geni, Lene, imbaemba) and KUUSAMO.gg (epik, rbm, Keksimage, osku, orava)—face a pivotal matchup in the standard map pool, where execution on vetoed maps like Dust II or Overpass could swing series momentum and standings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoMoneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 6, 2026, 5:10 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 6, 2026, 5:10 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season single round-robin, both SINQU Esports and KUUSAMO.gg hold 1-2 records, tying for mid-pack positioning with top-four playoff spots on the line ahead of their May 10 BO3 clash. SINQU's recent form shows a 2-0 win over KAJO on May 3 but a 0-2 loss to undefeated leader cirahvi on May 4, struggling on Inferno, Nuke, and Ancient; KUUSAMO.gg mirrored this with a 2-0 victory against KAJO on April 26 yet fell 0-2 to BoyBand on May 4 amid Mirage and Nuke woes. Stable rosters—SINQU (KapiV, J0nneW, Geni, Lene, imbaemba) and KUUSAMO.gg (epik, rbm, Keksimage, osku, orava)—face a pivotal matchup in the standard map pool, where execution on vetoed maps like Dust II or Overpass could swing series momentum and standings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 6, 2026, 5:10 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season single round-robin, both SINQU Esports and KUUSAMO.gg hold 1-2 records, tying for mid-pack positioning with top-four playoff spots on the line ahead of their May 10 BO3 clash. SINQU's recent form shows a 2-0 win over KAJO on May 3 but a 0-2 loss to undefeated leader cirahvi on May 4, struggling on Inferno, Nuke, and Ancient; KUUSAMO.gg mirrored this with a 2-0 victory against KAJO on April 26 yet fell 0-2 to BoyBand on May 4 amid Mirage and Nuke woes. Stable rosters—SINQU (KapiV, J0nneW, Geni, Lene, imbaemba) and KUUSAMO.gg (epik, rbm, Keksimage, osku, orava)—face a pivotal matchup in the standard map pool, where execution on vetoed maps like Dust II or Overpass could swing series momentum and standings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 6, 2026, 5:10 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season single round-robin, both SINQU Esports and KUUSAMO.gg hold 1-2 records, tying for mid-pack positioning with top-four playoff spots on the line ahead of their May 10 BO3 clash. SINQU's recent form shows a 2-0 win over KAJO on May 3 but a 0-2 loss to undefeated leader cirahvi on May 4, struggling on Inferno, Nuke, and Ancient; KUUSAMO.gg mirrored this with a 2-0 victory against KAJO on April 26 yet fell 0-2 to BoyBand on May 4 amid Mirage and Nuke woes. Stable rosters—SINQU (KapiV, J0nneW, Geni, Lene, imbaemba) and KUUSAMO.gg (epik, rbm, Keksimage, osku, orava)—face a pivotal matchup in the standard map pool, where execution on vetoed maps like Dust II or Overpass could swing series momentum and standings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 6, 2026, 5:10 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season single round-robin, both SINQU Esports and KUUSAMO.gg hold 1-2 records, tying for mid-pack positioning with top-four playoff spots on the line ahead of their May 10 BO3 clash. SINQU's recent form shows a 2-0 win over KAJO on May 3 but a 0-2 loss to undefeated leader cirahvi on May 4, struggling on Inferno, Nuke, and Ancient; KUUSAMO.gg mirrored this with a 2-0 victory against KAJO on April 26 yet fell 0-2 to BoyBand on May 4 amid Mirage and Nuke woes. Stable rosters—SINQU (KapiV, J0nneW, Geni, Lene, imbaemba) and KUUSAMO.gg (epik, rbm, Keksimage, osku, orava)—face a pivotal matchup in the standard map pool, where execution on vetoed maps like Dust II or Overpass could swing series momentum and standings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 6, 2026, 5:10 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season single round-robin, both SINQU Esports and KUUSAMO.gg hold 1-2 records, tying for mid-pack positioning with top-four playoff spots on the line ahead of their May 10 BO3 clash. SINQU's recent form shows a 2-0 win over KAJO on May 3 but a 0-2 loss to undefeated leader cirahvi on May 4, struggling on Inferno, Nuke, and Ancient; KUUSAMO.gg mirrored this with a 2-0 victory against KAJO on April 26 yet fell 0-2 to BoyBand on May 4 amid Mirage and Nuke woes. Stable rosters—SINQU (KapiV, J0nneW, Geni, Lene, imbaemba) and KUUSAMO.gg (epik, rbm, Keksimage, osku, orava)—face a pivotal matchup in the standard map pool, where execution on vetoed maps like Dust II or Overpass could swing series momentum and standings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 6, 2026, 5:10 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season single round-robin, both SINQU Esports and KUUSAMO.gg hold 1-2 records, tying for mid-pack positioning with top-four playoff spots on the line ahead of their May 10 BO3 clash. SINQU's recent form shows a 2-0 win over KAJO on May 3 but a 0-2 loss to undefeated leader cirahvi on May 4, struggling on Inferno, Nuke, and Ancient; KUUSAMO.gg mirrored this with a 2-0 victory against KAJO on April 26 yet fell 0-2 to BoyBand on May 4 amid Mirage and Nuke woes. Stable rosters—SINQU (KapiV, J0nneW, Geni, Lene, imbaemba) and KUUSAMO.gg (epik, rbm, Keksimage, osku, orava)—face a pivotal matchup in the standard map pool, where execution on vetoed maps like Dust II or Overpass could swing series momentum and standings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 6, 2026, 5:10 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season single round-robin, both SINQU Esports and KUUSAMO.gg hold 1-2 records, tying for mid-pack positioning with top-four playoff spots on the line ahead of their May 10 BO3 clash. SINQU's recent form shows a 2-0 win over KAJO on May 3 but a 0-2 loss to undefeated leader cirahvi on May 4, struggling on Inferno, Nuke, and Ancient; KUUSAMO.gg mirrored this with a 2-0 victory against KAJO on April 26 yet fell 0-2 to BoyBand on May 4 amid Mirage and Nuke woes. Stable rosters—SINQU (KapiV, J0nneW, Geni, Lene, imbaemba) and KUUSAMO.gg (epik, rbm, Keksimage, osku, orava)—face a pivotal matchup in the standard map pool, where execution on vetoed maps like Dust II or Overpass could swing series momentum and standings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes