Imperial Academy entered their BO3 group stage clash against INFURITY Gaming in United21 Season 48 Group B on April 20 as the higher-ranked side at #224 HLTV versus #256, buoyed by a mixed but active European Pro League Series 6 campaign featuring a 2-1 win over MINLATE and narrow losses to HEROIC Academy and Hashiras. The Brazilian academy's young roster (average age 18.9), reformed in early March, showed 37.5% win rate over recent maps with strengths on Overpass and Nuke. INFURITY, hampered by 0% win rate in limited last-three-months action post-Matz addition on April 6 amid prior changes, relied on veterans like rinji (1.19 rating). In the GSL double-elimination format, top-two advancement hung on momentum in this pivotal matchup for both mid-tier squads.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoMoneyline
$4.8K Vol.
Map 1 Winner
$5.2K Vol.
Map Handicap
$11 Vol.
Total Maps
$11 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 19, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$61 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 19, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Imperial Academy entered their BO3 group stage clash against INFURITY Gaming in United21 Season 48 Group B on April 20 as the higher-ranked side at #224 HLTV versus #256, buoyed by a mixed but active European Pro League Series 6 campaign featuring a 2-1 win over MINLATE and narrow losses to HEROIC Academy and Hashiras. The Brazilian academy's young roster (average age 18.9), reformed in early March, showed 37.5% win rate over recent maps with strengths on Overpass and Nuke. INFURITY, hampered by 0% win rate in limited last-three-months action post-Matz addition on April 6 amid prior changes, relied on veterans like rinji (1.19 rating). In the GSL double-elimination format, top-two advancement hung on momentum in this pivotal matchup for both mid-tier squads.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 19, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Imperial Academy entered their BO3 group stage clash against INFURITY Gaming in United21 Season 48 Group B on April 20 as the higher-ranked side at #224 HLTV versus #256, buoyed by a mixed but active European Pro League Series 6 campaign featuring a 2-1 win over MINLATE and narrow losses to HEROIC Academy and Hashiras. The Brazilian academy's young roster (average age 18.9), reformed in early March, showed 37.5% win rate over recent maps with strengths on Overpass and Nuke. INFURITY, hampered by 0% win rate in limited last-three-months action post-Matz addition on April 6 amid prior changes, relied on veterans like rinji (1.19 rating). In the GSL double-elimination format, top-two advancement hung on momentum in this pivotal matchup for both mid-tier squads.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 19, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Imperial Academy entered their BO3 group stage clash against INFURITY Gaming in United21 Season 48 Group B on April 20 as the higher-ranked side at #224 HLTV versus #256, buoyed by a mixed but active European Pro League Series 6 campaign featuring a 2-1 win over MINLATE and narrow losses to HEROIC Academy and Hashiras. The Brazilian academy's young roster (average age 18.9), reformed in early March, showed 37.5% win rate over recent maps with strengths on Overpass and Nuke. INFURITY, hampered by 0% win rate in limited last-three-months action post-Matz addition on April 6 amid prior changes, relied on veterans like rinji (1.19 rating). In the GSL double-elimination format, top-two advancement hung on momentum in this pivotal matchup for both mid-tier squads.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Moneyline
$4.8K Vol.
Map 1 Winner
$5.2K Vol.
Map Handicap
$11 Vol.
Total Maps
$11 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 19, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Imperial Academy entered their BO3 group stage clash against INFURITY Gaming in United21 Season 48 Group B on April 20 as the higher-ranked side at #224 HLTV versus #256, buoyed by a mixed but active European Pro League Series 6 campaign featuring a 2-1 win over MINLATE and narrow losses to HEROIC Academy and Hashiras. The Brazilian academy's young roster (average age 18.9), reformed in early March, showed 37.5% win rate over recent maps with strengths on Overpass and Nuke. INFURITY, hampered by 0% win rate in limited last-three-months action post-Matz addition on April 6 amid prior changes, relied on veterans like rinji (1.19 rating). In the GSL double-elimination format, top-two advancement hung on momentum in this pivotal matchup for both mid-tier squads.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$61 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 19, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Imperial Academy entered their BO3 group stage clash against INFURITY Gaming in United21 Season 48 Group B on April 20 as the higher-ranked side at #224 HLTV versus #256, buoyed by a mixed but active European Pro League Series 6 campaign featuring a 2-1 win over MINLATE and narrow losses to HEROIC Academy and Hashiras. The Brazilian academy's young roster (average age 18.9), reformed in early March, showed 37.5% win rate over recent maps with strengths on Overpass and Nuke. INFURITY, hampered by 0% win rate in limited last-three-months action post-Matz addition on April 6 amid prior changes, relied on veterans like rinji (1.19 rating). In the GSL double-elimination format, top-two advancement hung on momentum in this pivotal matchup for both mid-tier squads.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 19, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Imperial Academy entered their BO3 group stage clash against INFURITY Gaming in United21 Season 48 Group B on April 20 as the higher-ranked side at #224 HLTV versus #256, buoyed by a mixed but active European Pro League Series 6 campaign featuring a 2-1 win over MINLATE and narrow losses to HEROIC Academy and Hashiras. The Brazilian academy's young roster (average age 18.9), reformed in early March, showed 37.5% win rate over recent maps with strengths on Overpass and Nuke. INFURITY, hampered by 0% win rate in limited last-three-months action post-Matz addition on April 6 amid prior changes, relied on veterans like rinji (1.19 rating). In the GSL double-elimination format, top-two advancement hung on momentum in this pivotal matchup for both mid-tier squads.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 19, 2026, 2:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Imperial Academy entered their BO3 group stage clash against INFURITY Gaming in United21 Season 48 Group B on April 20 as the higher-ranked side at #224 HLTV versus #256, buoyed by a mixed but active European Pro League Series 6 campaign featuring a 2-1 win over MINLATE and narrow losses to HEROIC Academy and Hashiras. The Brazilian academy's young roster (average age 18.9), reformed in early March, showed 37.5% win rate over recent maps with strengths on Overpass and Nuke. INFURITY, hampered by 0% win rate in limited last-three-months action post-Matz addition on April 6 amid prior changes, relied on veterans like rinji (1.19 rating). In the GSL double-elimination format, top-two advancement hung on momentum in this pivotal matchup for both mid-tier squads.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes