BESTIA Academy enters the CCT South America Challengers #1 playoffs BO3 against Vexa with momentum from a 38.9% win rate over the last three months, including a 2-0 group stage win over Procyon and mixed FiReLEAGUE results against ex-KRÜ. Vexa arrives winless in recent ESL Challenger League outings, dropping 0-2 decisions to GameHunters and DASH in March, reflecting roster flux with recent additions like rainny and benchings. Stable BESTIA lineup featuring Lekzi, agt, Jotag3, k1not1, and zuzu holds edges on Ancient (60% win rate) and Nuke, key maps in the double-elimination bracket amid CS2's aggressive T-side meta favoring their style. Lower-bracket stakes heighten upset potential for Vexa's zock9-led rifling.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoBESTIA Academy vs Vexa
Moneyline
$50.0K Vol.
Ganador del Mapa 1
$14.3K Vol.
Total Maps
$36 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 10, 2026, 4:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$20 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 10, 2026, 4:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the CCT South America Challengers #1 playoffs BO3 against Vexa with momentum from a 38.9% win rate over the last three months, including a 2-0 group stage win over Procyon and mixed FiReLEAGUE results against ex-KRÜ. Vexa arrives winless in recent ESL Challenger League outings, dropping 0-2 decisions to GameHunters and DASH in March, reflecting roster flux with recent additions like rainny and benchings. Stable BESTIA lineup featuring Lekzi, agt, Jotag3, k1not1, and zuzu holds edges on Ancient (60% win rate) and Nuke, key maps in the double-elimination bracket amid CS2's aggressive T-side meta favoring their style. Lower-bracket stakes heighten upset potential for Vexa's zock9-led rifling.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 10, 2026, 4:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the CCT South America Challengers #1 playoffs BO3 against Vexa with momentum from a 38.9% win rate over the last three months, including a 2-0 group stage win over Procyon and mixed FiReLEAGUE results against ex-KRÜ. Vexa arrives winless in recent ESL Challenger League outings, dropping 0-2 decisions to GameHunters and DASH in March, reflecting roster flux with recent additions like rainny and benchings. Stable BESTIA lineup featuring Lekzi, agt, Jotag3, k1not1, and zuzu holds edges on Ancient (60% win rate) and Nuke, key maps in the double-elimination bracket amid CS2's aggressive T-side meta favoring their style. Lower-bracket stakes heighten upset potential for Vexa's zock9-led rifling.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$10 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 10, 2026, 4:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the CCT South America Challengers #1 playoffs BO3 against Vexa with momentum from a 38.9% win rate over the last three months, including a 2-0 group stage win over Procyon and mixed FiReLEAGUE results against ex-KRÜ. Vexa arrives winless in recent ESL Challenger League outings, dropping 0-2 decisions to GameHunters and DASH in March, reflecting roster flux with recent additions like rainny and benchings. Stable BESTIA lineup featuring Lekzi, agt, Jotag3, k1not1, and zuzu holds edges on Ancient (60% win rate) and Nuke, key maps in the double-elimination bracket amid CS2's aggressive T-side meta favoring their style. Lower-bracket stakes heighten upset potential for Vexa's zock9-led rifling.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
BESTIA Academy vs Vexa
Moneyline
$50.0K Vol.
Ganador del Mapa 1
$14.3K Vol.
Total Maps
$36 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 10, 2026, 4:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the CCT South America Challengers #1 playoffs BO3 against Vexa with momentum from a 38.9% win rate over the last three months, including a 2-0 group stage win over Procyon and mixed FiReLEAGUE results against ex-KRÜ. Vexa arrives winless in recent ESL Challenger League outings, dropping 0-2 decisions to GameHunters and DASH in March, reflecting roster flux with recent additions like rainny and benchings. Stable BESTIA lineup featuring Lekzi, agt, Jotag3, k1not1, and zuzu holds edges on Ancient (60% win rate) and Nuke, key maps in the double-elimination bracket amid CS2's aggressive T-side meta favoring their style. Lower-bracket stakes heighten upset potential for Vexa's zock9-led rifling.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$20 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 10, 2026, 4:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the CCT South America Challengers #1 playoffs BO3 against Vexa with momentum from a 38.9% win rate over the last three months, including a 2-0 group stage win over Procyon and mixed FiReLEAGUE results against ex-KRÜ. Vexa arrives winless in recent ESL Challenger League outings, dropping 0-2 decisions to GameHunters and DASH in March, reflecting roster flux with recent additions like rainny and benchings. Stable BESTIA lineup featuring Lekzi, agt, Jotag3, k1not1, and zuzu holds edges on Ancient (60% win rate) and Nuke, key maps in the double-elimination bracket amid CS2's aggressive T-side meta favoring their style. Lower-bracket stakes heighten upset potential for Vexa's zock9-led rifling.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 10, 2026, 4:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the CCT South America Challengers #1 playoffs BO3 against Vexa with momentum from a 38.9% win rate over the last three months, including a 2-0 group stage win over Procyon and mixed FiReLEAGUE results against ex-KRÜ. Vexa arrives winless in recent ESL Challenger League outings, dropping 0-2 decisions to GameHunters and DASH in March, reflecting roster flux with recent additions like rainny and benchings. Stable BESTIA lineup featuring Lekzi, agt, Jotag3, k1not1, and zuzu holds edges on Ancient (60% win rate) and Nuke, key maps in the double-elimination bracket amid CS2's aggressive T-side meta favoring their style. Lower-bracket stakes heighten upset potential for Vexa's zock9-led rifling.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$10 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 10, 2026, 4:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the CCT South America Challengers #1 playoffs BO3 against Vexa with momentum from a 38.9% win rate over the last three months, including a 2-0 group stage win over Procyon and mixed FiReLEAGUE results against ex-KRÜ. Vexa arrives winless in recent ESL Challenger League outings, dropping 0-2 decisions to GameHunters and DASH in March, reflecting roster flux with recent additions like rainny and benchings. Stable BESTIA lineup featuring Lekzi, agt, Jotag3, k1not1, and zuzu holds edges on Ancient (60% win rate) and Nuke, key maps in the double-elimination bracket amid CS2's aggressive T-side meta favoring their style. Lower-bracket stakes heighten upset potential for Vexa's zock9-led rifling.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes