BIG Academy holds a clear edge heading into their European Pro League Regular Season 5 Group C BO3 clash with KUUSAMO.gg, buoyed by a runner-up finish in Season 4's grand final on May 4 after dominating Group A and playoffs with six straight wins prior. They also dispatched KUUSAMO.gg 2-0 in United21 Season 48 playoffs just four days ago on May 1, extending their head-to-head dominance from a March victory. KUUSAMO.gg, mired in a 33% win rate over the last three months, scraped a 1-2 Group D record in Season 4 amid sparse successes like a April win over Fire Flux. In this double-elimination GSL group alongside ALGO and SINQU, BIG's stable roster—featuring JBOEN's 1.19 rating—and Ancient/Dust2 strengths contrast KUUSAMO's struggles, though upsets remain possible in tier-2 CS2 play.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoMoneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "BIG Academy" if BIG Academy win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against BIG Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 5, 2026, 5:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BIG Academy" if BIG Academy win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against BIG Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 5, 2026, 5:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BIG Academy holds a clear edge heading into their European Pro League Regular Season 5 Group C BO3 clash with KUUSAMO.gg, buoyed by a runner-up finish in Season 4's grand final on May 4 after dominating Group A and playoffs with six straight wins prior. They also dispatched KUUSAMO.gg 2-0 in United21 Season 48 playoffs just four days ago on May 1, extending their head-to-head dominance from a March victory. KUUSAMO.gg, mired in a 33% win rate over the last three months, scraped a 1-2 Group D record in Season 4 amid sparse successes like a April win over Fire Flux. In this double-elimination GSL group alongside ALGO and SINQU, BIG's stable roster—featuring JBOEN's 1.19 rating—and Ancient/Dust2 strengths contrast KUUSAMO's struggles, though upsets remain possible in tier-2 CS2 play.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BIG Academy" if BIG Academy win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against BIG Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 5, 2026, 5:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BIG Academy holds a clear edge heading into their European Pro League Regular Season 5 Group C BO3 clash with KUUSAMO.gg, buoyed by a runner-up finish in Season 4's grand final on May 4 after dominating Group A and playoffs with six straight wins prior. They also dispatched KUUSAMO.gg 2-0 in United21 Season 48 playoffs just four days ago on May 1, extending their head-to-head dominance from a March victory. KUUSAMO.gg, mired in a 33% win rate over the last three months, scraped a 1-2 Group D record in Season 4 amid sparse successes like a April win over Fire Flux. In this double-elimination GSL group alongside ALGO and SINQU, BIG's stable roster—featuring JBOEN's 1.19 rating—and Ancient/Dust2 strengths contrast KUUSAMO's struggles, though upsets remain possible in tier-2 CS2 play.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BIG Academy" if BIG Academy win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against BIG Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 5, 2026, 5:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BIG Academy holds a clear edge heading into their European Pro League Regular Season 5 Group C BO3 clash with KUUSAMO.gg, buoyed by a runner-up finish in Season 4's grand final on May 4 after dominating Group A and playoffs with six straight wins prior. They also dispatched KUUSAMO.gg 2-0 in United21 Season 48 playoffs just four days ago on May 1, extending their head-to-head dominance from a March victory. KUUSAMO.gg, mired in a 33% win rate over the last three months, scraped a 1-2 Group D record in Season 4 amid sparse successes like a April win over Fire Flux. In this double-elimination GSL group alongside ALGO and SINQU, BIG's stable roster—featuring JBOEN's 1.19 rating—and Ancient/Dust2 strengths contrast KUUSAMO's struggles, though upsets remain possible in tier-2 CS2 play.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "BIG Academy" if BIG Academy win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against BIG Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 5, 2026, 5:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BIG Academy holds a clear edge heading into their European Pro League Regular Season 5 Group C BO3 clash with KUUSAMO.gg, buoyed by a runner-up finish in Season 4's grand final on May 4 after dominating Group A and playoffs with six straight wins prior. They also dispatched KUUSAMO.gg 2-0 in United21 Season 48 playoffs just four days ago on May 1, extending their head-to-head dominance from a March victory. KUUSAMO.gg, mired in a 33% win rate over the last three months, scraped a 1-2 Group D record in Season 4 amid sparse successes like a April win over Fire Flux. In this double-elimination GSL group alongside ALGO and SINQU, BIG's stable roster—featuring JBOEN's 1.19 rating—and Ancient/Dust2 strengths contrast KUUSAMO's struggles, though upsets remain possible in tier-2 CS2 play.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BIG Academy" if BIG Academy win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against BIG Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 5, 2026, 5:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BIG Academy holds a clear edge heading into their European Pro League Regular Season 5 Group C BO3 clash with KUUSAMO.gg, buoyed by a runner-up finish in Season 4's grand final on May 4 after dominating Group A and playoffs with six straight wins prior. They also dispatched KUUSAMO.gg 2-0 in United21 Season 48 playoffs just four days ago on May 1, extending their head-to-head dominance from a March victory. KUUSAMO.gg, mired in a 33% win rate over the last three months, scraped a 1-2 Group D record in Season 4 amid sparse successes like a April win over Fire Flux. In this double-elimination GSL group alongside ALGO and SINQU, BIG's stable roster—featuring JBOEN's 1.19 rating—and Ancient/Dust2 strengths contrast KUUSAMO's struggles, though upsets remain possible in tier-2 CS2 play.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BIG Academy" if BIG Academy win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against BIG Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 5, 2026, 5:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BIG Academy holds a clear edge heading into their European Pro League Regular Season 5 Group C BO3 clash with KUUSAMO.gg, buoyed by a runner-up finish in Season 4's grand final on May 4 after dominating Group A and playoffs with six straight wins prior. They also dispatched KUUSAMO.gg 2-0 in United21 Season 48 playoffs just four days ago on May 1, extending their head-to-head dominance from a March victory. KUUSAMO.gg, mired in a 33% win rate over the last three months, scraped a 1-2 Group D record in Season 4 amid sparse successes like a April win over Fire Flux. In this double-elimination GSL group alongside ALGO and SINQU, BIG's stable roster—featuring JBOEN's 1.19 rating—and Ancient/Dust2 strengths contrast KUUSAMO's struggles, though upsets remain possible in tier-2 CS2 play.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BIG Academy" if BIG Academy win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against BIG Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 5, 2026, 5:50 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...BIG Academy holds a clear edge heading into their European Pro League Regular Season 5 Group C BO3 clash with KUUSAMO.gg, buoyed by a runner-up finish in Season 4's grand final on May 4 after dominating Group A and playoffs with six straight wins prior. They also dispatched KUUSAMO.gg 2-0 in United21 Season 48 playoffs just four days ago on May 1, extending their head-to-head dominance from a March victory. KUUSAMO.gg, mired in a 33% win rate over the last three months, scraped a 1-2 Group D record in Season 4 amid sparse successes like a April win over Fire Flux. In this double-elimination GSL group alongside ALGO and SINQU, BIG's stable roster—featuring JBOEN's 1.19 rating—and Ancient/Dust2 strengths contrast KUUSAMO's struggles, though upsets remain possible in tier-2 CS2 play.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes