In the CCT Europe 2026 Series #1 Closed Qualifier Play-In Group B BO3 matchup, Bebop holds an edge as the #101-ranked squad with recent tournament experience, rebounding from a 0-2 opening loss to INOX Division on Nuke (3-13) and Inferno (6-13) with a 2-0 upset win over HEROIC Academy on April 28. NNP, an unranked newcomer lacking recorded matches prior to this event, likely fell 0-2 to HEROIC Academy in their Group B opener on April 27, highlighting their inexperience against established opposition. Stable rosters for both—no changes noted—set up a decider where Bebop's momentum and map familiarity could drive trader consensus, though CS2 upsets remain common in GSL brackets amid advancing to playoffs.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoMoneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against NNP.
This market will resolve to "NNP" if NNP win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 29, 2026, 9:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against NNP.
This market will resolve to "NNP" if NNP win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 29, 2026, 9:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Closed Qualifier Play-In Group B BO3 matchup, Bebop holds an edge as the #101-ranked squad with recent tournament experience, rebounding from a 0-2 opening loss to INOX Division on Nuke (3-13) and Inferno (6-13) with a 2-0 upset win over HEROIC Academy on April 28. NNP, an unranked newcomer lacking recorded matches prior to this event, likely fell 0-2 to HEROIC Academy in their Group B opener on April 27, highlighting their inexperience against established opposition. Stable rosters for both—no changes noted—set up a decider where Bebop's momentum and map familiarity could drive trader consensus, though CS2 upsets remain common in GSL brackets amid advancing to playoffs.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against NNP.
This market will resolve to "NNP" if NNP win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 29, 2026, 9:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Closed Qualifier Play-In Group B BO3 matchup, Bebop holds an edge as the #101-ranked squad with recent tournament experience, rebounding from a 0-2 opening loss to INOX Division on Nuke (3-13) and Inferno (6-13) with a 2-0 upset win over HEROIC Academy on April 28. NNP, an unranked newcomer lacking recorded matches prior to this event, likely fell 0-2 to HEROIC Academy in their Group B opener on April 27, highlighting their inexperience against established opposition. Stable rosters for both—no changes noted—set up a decider where Bebop's momentum and map familiarity could drive trader consensus, though CS2 upsets remain common in GSL brackets amid advancing to playoffs.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against NNP.
This market will resolve to "NNP" if NNP win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 29, 2026, 9:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Closed Qualifier Play-In Group B BO3 matchup, Bebop holds an edge as the #101-ranked squad with recent tournament experience, rebounding from a 0-2 opening loss to INOX Division on Nuke (3-13) and Inferno (6-13) with a 2-0 upset win over HEROIC Academy on April 28. NNP, an unranked newcomer lacking recorded matches prior to this event, likely fell 0-2 to HEROIC Academy in their Group B opener on April 27, highlighting their inexperience against established opposition. Stable rosters for both—no changes noted—set up a decider where Bebop's momentum and map familiarity could drive trader consensus, though CS2 upsets remain common in GSL brackets amid advancing to playoffs.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against NNP.
This market will resolve to "NNP" if NNP win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 29, 2026, 9:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Closed Qualifier Play-In Group B BO3 matchup, Bebop holds an edge as the #101-ranked squad with recent tournament experience, rebounding from a 0-2 opening loss to INOX Division on Nuke (3-13) and Inferno (6-13) with a 2-0 upset win over HEROIC Academy on April 28. NNP, an unranked newcomer lacking recorded matches prior to this event, likely fell 0-2 to HEROIC Academy in their Group B opener on April 27, highlighting their inexperience against established opposition. Stable rosters for both—no changes noted—set up a decider where Bebop's momentum and map familiarity could drive trader consensus, though CS2 upsets remain common in GSL brackets amid advancing to playoffs.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against NNP.
This market will resolve to "NNP" if NNP win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 29, 2026, 9:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Closed Qualifier Play-In Group B BO3 matchup, Bebop holds an edge as the #101-ranked squad with recent tournament experience, rebounding from a 0-2 opening loss to INOX Division on Nuke (3-13) and Inferno (6-13) with a 2-0 upset win over HEROIC Academy on April 28. NNP, an unranked newcomer lacking recorded matches prior to this event, likely fell 0-2 to HEROIC Academy in their Group B opener on April 27, highlighting their inexperience against established opposition. Stable rosters for both—no changes noted—set up a decider where Bebop's momentum and map familiarity could drive trader consensus, though CS2 upsets remain common in GSL brackets amid advancing to playoffs.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against NNP.
This market will resolve to "NNP" if NNP win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 29, 2026, 9:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Closed Qualifier Play-In Group B BO3 matchup, Bebop holds an edge as the #101-ranked squad with recent tournament experience, rebounding from a 0-2 opening loss to INOX Division on Nuke (3-13) and Inferno (6-13) with a 2-0 upset win over HEROIC Academy on April 28. NNP, an unranked newcomer lacking recorded matches prior to this event, likely fell 0-2 to HEROIC Academy in their Group B opener on April 27, highlighting their inexperience against established opposition. Stable rosters for both—no changes noted—set up a decider where Bebop's momentum and map familiarity could drive trader consensus, though CS2 upsets remain common in GSL brackets amid advancing to playoffs.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against NNP.
This market will resolve to "NNP" if NNP win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 29, 2026, 9:40 AM ET
Fuente de resolución
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Closed Qualifier Play-In Group B BO3 matchup, Bebop holds an edge as the #101-ranked squad with recent tournament experience, rebounding from a 0-2 opening loss to INOX Division on Nuke (3-13) and Inferno (6-13) with a 2-0 upset win over HEROIC Academy on April 28. NNP, an unranked newcomer lacking recorded matches prior to this event, likely fell 0-2 to HEROIC Academy in their Group B opener on April 27, highlighting their inexperience against established opposition. Stable rosters for both—no changes noted—set up a decider where Bebop's momentum and map familiarity could drive trader consensus, though CS2 upsets remain common in GSL brackets amid advancing to playoffs.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes