Bilibili Gaming enters this BO3 lower final of the Esports World Cup 2026 China Qualifier Stage 1 after a dominant 2-0 win over Wolves Esports on May 12 followed by a 1-2 upset loss to Nova Esports in the upper final on May 13, dropping them into the loser's bracket against FunPlus Phoenix. FPX advanced via a 2-1 lower round 1 victory over Wolves after their own 1-2 defeat to Nova on May 12, mirroring paths in this double-elimination format for VCT China Stage 1's bottom four teams. BLG holds a recent edge, having defeated FPX 2-1 in their April VCT group stage head-to-head, amid both teams' mixed 3-4 records over the last seven matches. With BLG ranked 5th nationally versus FPX's 12th and stable rosters—BLG's whzy, Knight, nephh, rushia, bud facing FPX's AAAAy, BerLIN, Setrod, KovaQ, Ben1Ley—the winner advances to tomorrow's grand final versus Nova, where both finalists qualify for Stage 2.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoBilibili Gaming vs FunPlus Phoenix
Moneyline
$9.3K Vol.
Map 1 Winner
$320 Vol.
Map Handicap
$150 Vol.
Total Maps
$150 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against FunPlus Phoenix.
This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 14, 2026, 3:10 AM ET
Fuente de resolución
https://vlr.ggResolver
0x65070BE91...Bilibili Gaming vs FunPlus Phoenix
Moneyline
$9.3K Vol.
Map 1 Winner
$320 Vol.
Map Handicap
$150 Vol.
Total Maps
$150 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against FunPlus Phoenix.
This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 14, 2026, 3:10 AM ET
Fuente de resolución
https://vlr.ggResolver
0x65070BE91...Bilibili Gaming enters this BO3 lower final of the Esports World Cup 2026 China Qualifier Stage 1 after a dominant 2-0 win over Wolves Esports on May 12 followed by a 1-2 upset loss to Nova Esports in the upper final on May 13, dropping them into the loser's bracket against FunPlus Phoenix. FPX advanced via a 2-1 lower round 1 victory over Wolves after their own 1-2 defeat to Nova on May 12, mirroring paths in this double-elimination format for VCT China Stage 1's bottom four teams. BLG holds a recent edge, having defeated FPX 2-1 in their April VCT group stage head-to-head, amid both teams' mixed 3-4 records over the last seven matches. With BLG ranked 5th nationally versus FPX's 12th and stable rosters—BLG's whzy, Knight, nephh, rushia, bud facing FPX's AAAAy, BerLIN, Setrod, KovaQ, Ben1Ley—the winner advances to tomorrow's grand final versus Nova, where both finalists qualify for Stage 2.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
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