Deep Cross Gaming enters this BO3 lower bracket round 2 matchup in the Esports World Cup 2026 APAC Qualifier playoffs as the No. 2 seed from LCP Split 1 standings, fresh off a dominant 2-0 win over DetonatioN FocusMe yesterday to advance, showcasing strong macro execution on patch 26.09. CTBC Flying Oyster, seeded around mid-pack, dropped here after a 2-1 upper bracket quarterfinal upset over Ground Zero Gaming but a 1-2 semifinal loss to Fukuoka SoftBank HAWKS gaming on May 7, highlighting inconsistencies despite new import jungler Shad0w's impact. Head-to-head favors CFO 10-7 overall, including a recent 2-1 LCP Split 2 regular season victory, but DCG's higher seeding and momentum tilt trader consensus toward a competitive clash with upset potential for the winner facing GAM next.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K Vol.
Game 1 Winner
$33.2K Vol.
Game Handicap
$104 Vol.
Total Games
$16.3K Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 12, 2026, 12:41 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 12, 2026, 12:41 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this BO3 lower bracket round 2 matchup in the Esports World Cup 2026 APAC Qualifier playoffs as the No. 2 seed from LCP Split 1 standings, fresh off a dominant 2-0 win over DetonatioN FocusMe yesterday to advance, showcasing strong macro execution on patch 26.09. CTBC Flying Oyster, seeded around mid-pack, dropped here after a 2-1 upper bracket quarterfinal upset over Ground Zero Gaming but a 1-2 semifinal loss to Fukuoka SoftBank HAWKS gaming on May 7, highlighting inconsistencies despite new import jungler Shad0w's impact. Head-to-head favors CFO 10-7 overall, including a recent 2-1 LCP Split 2 regular season victory, but DCG's higher seeding and momentum tilt trader consensus toward a competitive clash with upset potential for the winner facing GAM next.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 12, 2026, 12:41 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this BO3 lower bracket round 2 matchup in the Esports World Cup 2026 APAC Qualifier playoffs as the No. 2 seed from LCP Split 1 standings, fresh off a dominant 2-0 win over DetonatioN FocusMe yesterday to advance, showcasing strong macro execution on patch 26.09. CTBC Flying Oyster, seeded around mid-pack, dropped here after a 2-1 upper bracket quarterfinal upset over Ground Zero Gaming but a 1-2 semifinal loss to Fukuoka SoftBank HAWKS gaming on May 7, highlighting inconsistencies despite new import jungler Shad0w's impact. Head-to-head favors CFO 10-7 overall, including a recent 2-1 LCP Split 2 regular season victory, but DCG's higher seeding and momentum tilt trader consensus toward a competitive clash with upset potential for the winner facing GAM next.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 12, 2026, 12:41 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this BO3 lower bracket round 2 matchup in the Esports World Cup 2026 APAC Qualifier playoffs as the No. 2 seed from LCP Split 1 standings, fresh off a dominant 2-0 win over DetonatioN FocusMe yesterday to advance, showcasing strong macro execution on patch 26.09. CTBC Flying Oyster, seeded around mid-pack, dropped here after a 2-1 upper bracket quarterfinal upset over Ground Zero Gaming but a 1-2 semifinal loss to Fukuoka SoftBank HAWKS gaming on May 7, highlighting inconsistencies despite new import jungler Shad0w's impact. Head-to-head favors CFO 10-7 overall, including a recent 2-1 LCP Split 2 regular season victory, but DCG's higher seeding and momentum tilt trader consensus toward a competitive clash with upset potential for the winner facing GAM next.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
CTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K Vol.
Game 1 Winner
$33.2K Vol.
Game Handicap
$104 Vol.
Total Games
$16.3K Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 12, 2026, 12:41 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this BO3 lower bracket round 2 matchup in the Esports World Cup 2026 APAC Qualifier playoffs as the No. 2 seed from LCP Split 1 standings, fresh off a dominant 2-0 win over DetonatioN FocusMe yesterday to advance, showcasing strong macro execution on patch 26.09. CTBC Flying Oyster, seeded around mid-pack, dropped here after a 2-1 upper bracket quarterfinal upset over Ground Zero Gaming but a 1-2 semifinal loss to Fukuoka SoftBank HAWKS gaming on May 7, highlighting inconsistencies despite new import jungler Shad0w's impact. Head-to-head favors CFO 10-7 overall, including a recent 2-1 LCP Split 2 regular season victory, but DCG's higher seeding and momentum tilt trader consensus toward a competitive clash with upset potential for the winner facing GAM next.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 12, 2026, 12:41 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this BO3 lower bracket round 2 matchup in the Esports World Cup 2026 APAC Qualifier playoffs as the No. 2 seed from LCP Split 1 standings, fresh off a dominant 2-0 win over DetonatioN FocusMe yesterday to advance, showcasing strong macro execution on patch 26.09. CTBC Flying Oyster, seeded around mid-pack, dropped here after a 2-1 upper bracket quarterfinal upset over Ground Zero Gaming but a 1-2 semifinal loss to Fukuoka SoftBank HAWKS gaming on May 7, highlighting inconsistencies despite new import jungler Shad0w's impact. Head-to-head favors CFO 10-7 overall, including a recent 2-1 LCP Split 2 regular season victory, but DCG's higher seeding and momentum tilt trader consensus toward a competitive clash with upset potential for the winner facing GAM next.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 12, 2026, 12:41 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this BO3 lower bracket round 2 matchup in the Esports World Cup 2026 APAC Qualifier playoffs as the No. 2 seed from LCP Split 1 standings, fresh off a dominant 2-0 win over DetonatioN FocusMe yesterday to advance, showcasing strong macro execution on patch 26.09. CTBC Flying Oyster, seeded around mid-pack, dropped here after a 2-1 upper bracket quarterfinal upset over Ground Zero Gaming but a 1-2 semifinal loss to Fukuoka SoftBank HAWKS gaming on May 7, highlighting inconsistencies despite new import jungler Shad0w's impact. Head-to-head favors CFO 10-7 overall, including a recent 2-1 LCP Split 2 regular season victory, but DCG's higher seeding and momentum tilt trader consensus toward a competitive clash with upset potential for the winner facing GAM next.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: May 12, 2026, 12:41 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this BO3 lower bracket round 2 matchup in the Esports World Cup 2026 APAC Qualifier playoffs as the No. 2 seed from LCP Split 1 standings, fresh off a dominant 2-0 win over DetonatioN FocusMe yesterday to advance, showcasing strong macro execution on patch 26.09. CTBC Flying Oyster, seeded around mid-pack, dropped here after a 2-1 upper bracket quarterfinal upset over Ground Zero Gaming but a 1-2 semifinal loss to Fukuoka SoftBank HAWKS gaming on May 7, highlighting inconsistencies despite new import jungler Shad0w's impact. Head-to-head favors CFO 10-7 overall, including a recent 2-1 LCP Split 2 regular season victory, but DCG's higher seeding and momentum tilt trader consensus toward a competitive clash with upset potential for the winner facing GAM next.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes