Skip to main content

INOX Division vs Bebop

40m 7s
INOX Division
INOX Division
08:00junio 9
Bebop
Bebop
$98.59K Vol.Polymarket

Líneas de series

Moneyline

$92.1K Vol.

Map 1 Winner

$2.2K Vol.

Map Handicap

$905 Vol.

Total Maps

$3.4K Vol.

This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 3 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 3 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 2 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 2 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 1 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 1 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division wins 2 or more maps than Bebop in this match. Otherwise, this market will resolve to "Bebop". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Over" if INOX Division and Bebop play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 2 against Bebop. This market will resolve to "Bebop" if Bebop win Map 2 against INOX Division. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 1 against Bebop. This market will resolve to "Bebop" if Bebop win Map 1 against INOX Division. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.INOX Division enters this CCT Europe Series 4 Group Stage Swiss round 1 Best of 3 as the higher-ranked side with stronger recent momentum, having secured five consecutive wins and a top-100 world ranking while Bebop sits further down the standings after inconsistent results. The teams last met in April during an earlier CCT qualifier, where INOX Division prevailed 2-0 on maps including Nuke and Inferno. Both squads feature young Russian lineups competing in an online European event, with INOX Division showing better map pool depth and consistency across recent group-stage and challenger events. Roster stability remains intact for both sides heading into the match, though Swiss format means early losses carry limited elimination risk.

This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET.

This market will resolve to "INOX Division" if INOX Division win the match against Bebop.

This market will resolve to "Bebop" if Bebop win the match against INOX Division.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$96,967
Fecha de finalización
9 jun 2026
Mercado abierto
Jun 8, 2026, 7:50 PM ET

Fuente de resolución

https://hltv.org
This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "Bebop vs. INOX Division" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Bebop y INOX Division en el CCT Europe, programado para el June 9, 2026 a las 4:00 AM ET. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Bebop tiene un precio actual de 43¢ (43% de probabilidad implícita) y INOX Division de 57¢ (57%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "Bebop vs. INOX Division" ha generado $97K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "Bebop vs. INOX Division", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra BBP a 43¢ y INOX a 57¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "Bebop vs. INOX Division" muestran a Bebop a 43¢ (43% de probabilidad implícita) y a INOX Division a 57¢ (57%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Bebop vs. INOX Division. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

Mapa 1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 3 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 3 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 2 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 2 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 1 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 1 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division wins 2 or more maps than Bebop in this match. Otherwise, this market will resolve to "Bebop". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Over" if INOX Division and Bebop play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 2 against Bebop. This market will resolve to "Bebop" if Bebop win Map 2 against INOX Division. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 1 against Bebop. This market will resolve to "Bebop" if Bebop win Map 1 against INOX Division. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.INOX Division enters this CCT Europe Series 4 Group Stage Swiss round 1 Best of 3 as the higher-ranked side with stronger recent momentum, having secured five consecutive wins and a top-100 world ranking while Bebop sits further down the standings after inconsistent results. The teams last met in April during an earlier CCT qualifier, where INOX Division prevailed 2-0 on maps including Nuke and Inferno. Both squads feature young Russian lineups competing in an online European event, with INOX Division showing better map pool depth and consistency across recent group-stage and challenger events. Roster stability remains intact for both sides heading into the match, though Swiss format means early losses carry limited elimination risk.

This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET.

This market will resolve to "INOX Division" if INOX Division win the match against Bebop.

This market will resolve to "Bebop" if Bebop win the match against INOX Division.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$96,967
Fecha de finalización
9 jun 2026
Mercado abierto
Jun 8, 2026, 7:50 PM ET

Fuente de resolución

https://hltv.org
This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "Bebop vs. INOX Division" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Bebop y INOX Division en el CCT Europe, programado para el June 9, 2026 a las 4:00 AM ET. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Bebop tiene un precio actual de 43¢ (43% de probabilidad implícita) y INOX Division de 57¢ (57%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "Bebop vs. INOX Division" ha generado $97K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "Bebop vs. INOX Division", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra BBP a 43¢ y INOX a 57¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "Bebop vs. INOX Division" muestran a Bebop a 43¢ (43% de probabilidad implícita) y a INOX Division a 57¢ (57%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Bebop vs. INOX Division. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

Mapa 2

Map 2 Rounds Handicap

$0 Vol.

Map 2 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 3 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 3 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 2 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 2 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 1 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 1 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division wins 2 or more maps than Bebop in this match. Otherwise, this market will resolve to "Bebop". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Over" if INOX Division and Bebop play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 2 against Bebop. This market will resolve to "Bebop" if Bebop win Map 2 against INOX Division. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 1 against Bebop. This market will resolve to "Bebop" if Bebop win Map 1 against INOX Division. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.INOX Division enters this CCT Europe Series 4 Group Stage Swiss round 1 Best of 3 as the higher-ranked side with stronger recent momentum, having secured five consecutive wins and a top-100 world ranking while Bebop sits further down the standings after inconsistent results. The teams last met in April during an earlier CCT qualifier, where INOX Division prevailed 2-0 on maps including Nuke and Inferno. Both squads feature young Russian lineups competing in an online European event, with INOX Division showing better map pool depth and consistency across recent group-stage and challenger events. Roster stability remains intact for both sides heading into the match, though Swiss format means early losses carry limited elimination risk.

This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET.

This market will resolve to "INOX Division" if INOX Division win the match against Bebop.

This market will resolve to "Bebop" if Bebop win the match against INOX Division.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$96,967
Fecha de finalización
9 jun 2026
Mercado abierto
Jun 8, 2026, 7:50 PM ET

Fuente de resolución

https://hltv.org
This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "Bebop vs. INOX Division" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Bebop y INOX Division en el CCT Europe, programado para el June 9, 2026 a las 4:00 AM ET. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Bebop tiene un precio actual de 43¢ (43% de probabilidad implícita) y INOX Division de 57¢ (57%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "Bebop vs. INOX Division" ha generado $97K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "Bebop vs. INOX Division", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra BBP a 43¢ y INOX a 57¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "Bebop vs. INOX Division" muestran a Bebop a 43¢ (43% de probabilidad implícita) y a INOX Division a 57¢ (57%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Bebop vs. INOX Division. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

Mapa 3

Map 3 Rounds Handicap

$7 Vol.

Map 3 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 3 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 3 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 2 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 2 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 1 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 1 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division wins 2 or more maps than Bebop in this match. Otherwise, this market will resolve to "Bebop". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Over" if INOX Division and Bebop play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 2 against Bebop. This market will resolve to "Bebop" if Bebop win Map 2 against INOX Division. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 1 against Bebop. This market will resolve to "Bebop" if Bebop win Map 1 against INOX Division. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.INOX Division enters this CCT Europe Series 4 Group Stage Swiss round 1 Best of 3 as the higher-ranked side with stronger recent momentum, having secured five consecutive wins and a top-100 world ranking while Bebop sits further down the standings after inconsistent results. The teams last met in April during an earlier CCT qualifier, where INOX Division prevailed 2-0 on maps including Nuke and Inferno. Both squads feature young Russian lineups competing in an online European event, with INOX Division showing better map pool depth and consistency across recent group-stage and challenger events. Roster stability remains intact for both sides heading into the match, though Swiss format means early losses carry limited elimination risk.

This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET.

This market will resolve to "INOX Division" if INOX Division win the match against Bebop.

This market will resolve to "Bebop" if Bebop win the match against INOX Division.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$96,967
Fecha de finalización
9 jun 2026
Mercado abierto
Jun 8, 2026, 7:50 PM ET

Fuente de resolución

https://hltv.org
This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "Bebop vs. INOX Division" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Bebop y INOX Division en el CCT Europe, programado para el June 9, 2026 a las 4:00 AM ET. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Bebop tiene un precio actual de 43¢ (43% de probabilidad implícita) y INOX Division de 57¢ (57%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "Bebop vs. INOX Division" ha generado $97K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "Bebop vs. INOX Division", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra BBP a 43¢ y INOX a 57¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "Bebop vs. INOX Division" muestran a Bebop a 43¢ (43% de probabilidad implícita) y a INOX Division a 57¢ (57%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Bebop vs. INOX Division. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

INOX Division vs Bebop

40m 7s
INOX Division
INOX Division
08:00junio 9
Bebop
Bebop
$98.59K Vol.Polymarket

Líneas de series

Moneyline

$92.1K Vol.

Map 1 Winner

$2.2K Vol.

Map Handicap

$905 Vol.

Total Maps

$3.4K Vol.

This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 3 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 3 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 2 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 2 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 1 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 1 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division wins 2 or more maps than Bebop in this match. Otherwise, this market will resolve to "Bebop". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Over" if INOX Division and Bebop play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 2 against Bebop. This market will resolve to "Bebop" if Bebop win Map 2 against INOX Division. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 1 against Bebop. This market will resolve to "Bebop" if Bebop win Map 1 against INOX Division. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.INOX Division enters this CCT Europe Series 4 Group Stage Swiss round 1 Best of 3 as the higher-ranked side with stronger recent momentum, having secured five consecutive wins and a top-100 world ranking while Bebop sits further down the standings after inconsistent results. The teams last met in April during an earlier CCT qualifier, where INOX Division prevailed 2-0 on maps including Nuke and Inferno. Both squads feature young Russian lineups competing in an online European event, with INOX Division showing better map pool depth and consistency across recent group-stage and challenger events. Roster stability remains intact for both sides heading into the match, though Swiss format means early losses carry limited elimination risk.

This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET.

This market will resolve to "INOX Division" if INOX Division win the match against Bebop.

This market will resolve to "Bebop" if Bebop win the match against INOX Division.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$96,967
Fecha de finalización
9 jun 2026
Mercado abierto
Jun 8, 2026, 7:50 PM ET

Fuente de resolución

https://hltv.org
This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "Bebop vs. INOX Division" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Bebop y INOX Division en el CCT Europe, programado para el June 9, 2026 a las 4:00 AM ET. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Bebop tiene un precio actual de 43¢ (43% de probabilidad implícita) y INOX Division de 57¢ (57%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "Bebop vs. INOX Division" ha generado $97K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "Bebop vs. INOX Division", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra BBP a 43¢ y INOX a 57¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "Bebop vs. INOX Division" muestran a Bebop a 43¢ (43% de probabilidad implícita) y a INOX Division a 57¢ (57%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Bebop vs. INOX Division. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

Mapa 1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 3 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 3 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 2 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 2 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 1 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 1 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division wins 2 or more maps than Bebop in this match. Otherwise, this market will resolve to "Bebop". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Over" if INOX Division and Bebop play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 2 against Bebop. This market will resolve to "Bebop" if Bebop win Map 2 against INOX Division. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 1 against Bebop. This market will resolve to "Bebop" if Bebop win Map 1 against INOX Division. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.INOX Division enters this CCT Europe Series 4 Group Stage Swiss round 1 Best of 3 as the higher-ranked side with stronger recent momentum, having secured five consecutive wins and a top-100 world ranking while Bebop sits further down the standings after inconsistent results. The teams last met in April during an earlier CCT qualifier, where INOX Division prevailed 2-0 on maps including Nuke and Inferno. Both squads feature young Russian lineups competing in an online European event, with INOX Division showing better map pool depth and consistency across recent group-stage and challenger events. Roster stability remains intact for both sides heading into the match, though Swiss format means early losses carry limited elimination risk.

This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET.

This market will resolve to "INOX Division" if INOX Division win the match against Bebop.

This market will resolve to "Bebop" if Bebop win the match against INOX Division.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$96,967
Fecha de finalización
9 jun 2026
Mercado abierto
Jun 8, 2026, 7:50 PM ET

Fuente de resolución

https://hltv.org
This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "Bebop vs. INOX Division" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Bebop y INOX Division en el CCT Europe, programado para el June 9, 2026 a las 4:00 AM ET. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Bebop tiene un precio actual de 43¢ (43% de probabilidad implícita) y INOX Division de 57¢ (57%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "Bebop vs. INOX Division" ha generado $97K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "Bebop vs. INOX Division", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra BBP a 43¢ y INOX a 57¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "Bebop vs. INOX Division" muestran a Bebop a 43¢ (43% de probabilidad implícita) y a INOX Division a 57¢ (57%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Bebop vs. INOX Division. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

Mapa 2

Map 2 Rounds Handicap

$0 Vol.

Map 2 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 3 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 3 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 2 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 2 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 1 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 1 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division wins 2 or more maps than Bebop in this match. Otherwise, this market will resolve to "Bebop". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Over" if INOX Division and Bebop play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 2 against Bebop. This market will resolve to "Bebop" if Bebop win Map 2 against INOX Division. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 1 against Bebop. This market will resolve to "Bebop" if Bebop win Map 1 against INOX Division. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.INOX Division enters this CCT Europe Series 4 Group Stage Swiss round 1 Best of 3 as the higher-ranked side with stronger recent momentum, having secured five consecutive wins and a top-100 world ranking while Bebop sits further down the standings after inconsistent results. The teams last met in April during an earlier CCT qualifier, where INOX Division prevailed 2-0 on maps including Nuke and Inferno. Both squads feature young Russian lineups competing in an online European event, with INOX Division showing better map pool depth and consistency across recent group-stage and challenger events. Roster stability remains intact for both sides heading into the match, though Swiss format means early losses carry limited elimination risk.

This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET.

This market will resolve to "INOX Division" if INOX Division win the match against Bebop.

This market will resolve to "Bebop" if Bebop win the match against INOX Division.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$96,967
Fecha de finalización
9 jun 2026
Mercado abierto
Jun 8, 2026, 7:50 PM ET

Fuente de resolución

https://hltv.org
This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "Bebop vs. INOX Division" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Bebop y INOX Division en el CCT Europe, programado para el June 9, 2026 a las 4:00 AM ET. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Bebop tiene un precio actual de 43¢ (43% de probabilidad implícita) y INOX Division de 57¢ (57%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "Bebop vs. INOX Division" ha generado $97K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "Bebop vs. INOX Division", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra BBP a 43¢ y INOX a 57¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "Bebop vs. INOX Division" muestran a Bebop a 43¢ (43% de probabilidad implícita) y a INOX Division a 57¢ (57%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Bebop vs. INOX Division. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

Mapa 3

Map 3 Rounds Handicap

$7 Vol.

Map 3 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 3 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 3 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 2 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 2 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "INOX Division" if INOX Division wins Map 1 by 4 or more rounds, including any overtime (i.e. INOX Division's round total on Map 1 exceeds Bebop's by 4 or more). Otherwise, this market will resolve to "Bebop". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division wins 2 or more maps than Bebop in this match. Otherwise, this market will resolve to "Bebop". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Over" if INOX Division and Bebop play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 2 against Bebop. This market will resolve to "Bebop" if Bebop win Map 2 against INOX Division. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win Map 1 against Bebop. This market will resolve to "Bebop" if Bebop win Map 1 against INOX Division. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.INOX Division enters this CCT Europe Series 4 Group Stage Swiss round 1 Best of 3 as the higher-ranked side with stronger recent momentum, having secured five consecutive wins and a top-100 world ranking while Bebop sits further down the standings after inconsistent results. The teams last met in April during an earlier CCT qualifier, where INOX Division prevailed 2-0 on maps including Nuke and Inferno. Both squads feature young Russian lineups competing in an online European event, with INOX Division showing better map pool depth and consistency across recent group-stage and challenger events. Roster stability remains intact for both sides heading into the match, though Swiss format means early losses carry limited elimination risk.

This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET.

This market will resolve to "INOX Division" if INOX Division win the match against Bebop.

This market will resolve to "Bebop" if Bebop win the match against INOX Division.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$96,967
Fecha de finalización
9 jun 2026
Mercado abierto
Jun 8, 2026, 7:50 PM ET

Fuente de resolución

https://hltv.org
This market refers to the Counter-Strike Round 1 match between INOX Division and Bebop in the CCT Europe Series 4 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "INOX Division" if INOX Division win the match against Bebop. This market will resolve to "Bebop" if Bebop win the match against INOX Division. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "Bebop vs. INOX Division" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Bebop y INOX Division en el CCT Europe, programado para el June 9, 2026 a las 4:00 AM ET. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Bebop tiene un precio actual de 43¢ (43% de probabilidad implícita) y INOX Division de 57¢ (57%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "Bebop vs. INOX Division" ha generado $97K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "Bebop vs. INOX Division", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra BBP a 43¢ y INOX a 57¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "Bebop vs. INOX Division" muestran a Bebop a 43¢ (43% de probabilidad implícita) y a INOX Division a 57¢ (57%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Bebop vs. INOX Division. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.